Sail a dex

版本 v2.0.0·更新於 2026-07-28

This Sailwind mod is intended to keep track of various player activities and achievements

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模組介紹 作者原文

Sail-a-dex

This Sailwind mod is intended to keep track of various player activities along with badges that are acquired upon meeting certain criteria. Below are the currently tracked items and what is configurable.

Requires

  • BepInEx 5.4.23

Fish Caught Log

A UI showing how many fish that you caught separated by the different types.

A fish is registered as caught once you reel it in and collect it.

Badges are acquired upon catching 25, 50, and 100 of each type, 50, 250, and 500 total, and also for catching at least one of each type.

Access this log by selecting the "fish caught" bookmark in the player log.

Ports Visited Log

A UI showing which ports you have visited separated by region.

A port is registered as visited once you enter the area where mission goods are normally delivered.

Badges are acquired upon visiting all ports within a region as well as visiting every port.

Access this log by selecting the "ports visited" bookmark in the log.

Stats & Transit Log

A UI showing various stats and transit times between regions.

Cargo mass is is the mass some of all crates, barrels, and packages.

Cargo mass stat "Record" will be recorded once you unmoor from the dock.

Total mass stat is the total mass of the ship and operates the same as cargo mass.

Underway "Record" is the longest time you are out at sea before pulling into port.

Transit time "Record" is the fastest time you made a transit.

The starting time for transits are tracked from the last island you were moored at from a region that you leave. This time will be used for when you moor at any island in other regions. Happy Bay is ignored for calculating fastest transits.

(only the first time mooring at a city in another region will be recorded, i.e. You leave Gold Rock City, only the first time reaching Crab Beach will the AA to EA transit be recorded).

If you use PassageDude mod and book travel or teleport via console that will reset your currently tracked transits.

If you have RandomEncounters installed: Flotsam, Dense Fog, Fishing Bonanza, and Intense Storm encounters will be tracked if they are enabled in RE.

If you have the SeaLifeMod installed and controlled through RandomEncounters, the SeaLife encounters will be tracked as well.

Notifications

Notifications will pop up along with a ship bell sound on badges earned and fastest transit times recorded.

Configurable in BepInEx config

  • By default the fish names are hidden before being caught for the first time, this can be disabled.
  • By default port names are visible, can be configured to be hidden until visited for the first time.
  • Notifications can be disabled.
  • Notification sound can be adjusted and disabled.
  • By default Miles sailed text is updated once moored at a port, this can be changed to be updated also when going to sleep or in real time.
  • All Logs can be disabled individually.

Installation

If updating, remove Sail-a-dex folders and/or Sail-a-dex.dll files from previous installations.

Extract the downloaded zip. Inside the extracted Sail-a-dex-\ folder copy the Sail-a-dex folder and paste it into the Sailwind/BepInEx/Plugins folder.

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安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
Sail_a_dex-2.0.0.zip
檔案大小
714.7 KiB