WillsWackyManagers

版本 v1.5.17·更新於 2026-04-03

Various managers for community usage.

模組介紹 作者原文

Wills Wacky Managers

Provides 2 different managers for the community to use:

  • CurseManager
  • RerollManager

Change log

v 1.5.12

  • Added a toggle to the debug lines, only accessible through unity explorer.

v 1.5.11

  • Added debug lines to help track down an esoteric bug.

v 1.5.10

  • Fixed an issue where checking if a curse was allowed would set a player to be allowed to draw curses.

v 1.5.0

  • Cards are now built in Unity.
  • Rarities moved to rarity bundle.

v 1.4.10

  • Small Update to things.

v 1.4.9

  • Small Update to things.

v 1.4.8

  • Mythical rarity now has a proper color.
  • Support for mechanic cardbase.

v 1.4.7

  • Added Card Theme Lib as a proper dependency.

v 1.4.6

  • Moved Rarity registration to awake.

v 1.4.5

  • Added Rarity lib as a dependency.
  • Migrated 2 rarities from WWC (Epic, Scarce)

v 1.4.4

  • Reroll manager now respects custom rarities
  • Added escape route for reroll and table flip to hopefully reduce the game breaking.

v 1.4.3

  • Table flip should no longer be able to roll into ninja cards.
  • Fixed an issue where table flip would show up facing backwards.

v 1.4.2

  • Fixed an issue where table flip would show up facing backwards.

v 1.4.1

  • Fixed Erroneous logic for determining when table flip can show up.

v 1.4.0

  • Bug Fixes
  • Reworked Table Flips logic to run for all players at the same time.
  • Added an action for the Reroll Manager to run after rerolling cards.

v 1.3.9

  • Bug Fixes

v 1.3.8

  • Reroll now syncs on each client.
  • Rerolls now respect nulls.

v 1.3.7

  • Table Flip Should Now wait for sync after executing on each client.

v 1.3.6

  • Bug Fixes
  • Using Genie to pick Reroll now works.

v 1.3.5

  • Bug Fixes

v 1.3.4

  • Optimized CurseManager::RemoveAllCurses() and added an additional variant.

v 1.3.3

  • Some of WWC's curses were moved over
  • Table Flip now executes a reroll on all 4 players instead of doing its own thing.

v 1.3.1

  • Added the Card Manipulation category to Table Flip and Reroll

v 1.3.0

  • Removed RWF as a dependency.

v 1.2.9

  • Added a sync up operation to table flip, this should hopefully solve the issue of it breaking the game.
  • Swapped to Unbound RPCs for Curse Removal, this should hopefully solve the issue of it not working.

v 1.2.8

  • Fixed an issue with Table Flip

v 1.2.7

  • Added a sync function for end of curse removal execution.

v 1.2.6

  • Setting Sync was working, I just had left some spaghetti code in that made it not be read.

v 1.2.5

  • Setting Sync should work now.

v 1.2.4

  • Reworked settings synchronization, hopefully it works now.

v 1.2.3

  • Logic patches, hopefully curse removal options should now work.

v 1.2.2

  • Fixed an issue where curse cards would cause following players to get null cards.

v 1.2.1

  • Fixes some issues with lag when taking hex and other curse granting cards.

v 1.2.0

  • Migrated the reroll cards over to WWM
  • Added the option for table flip to become an uncommon, but only be able to appear when one player has at least half the rounds needed to win.
  • Added the option to Enable or Disable cards that spawn curses. This is enabled by default.
  • Added a timeout functionality to the Curse Removal Options. It take a minute to do so, but it is there.

v 1.1.2

  • Some patches that will hopefully help high lag players from initiating perpetual table flips and rerolls.

v 1.1.1

  • Fixed a bug where reroll would cause itself to trigger the next round, causing it to continue going off the rest of the game. (Thank you BYZE for finding this bug for me.)

v 1.1.0

  • Functionality has been added to allow for methods of removing cards outside of other cards, this has been opened up as an API for other modders to add their own methods. More information is available in the documentation below or on the github which has references to the default methods.
  • A curse removal method requires 3 things:
  • The name of the method, this is what's displayed when the option is presented to the player.
  • A condition under which the method should be shown to the player.
  • The action to take when the

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_ROUNDSwillis81808-MMHookPykess-PlayerJumpPatchPykess-CardChoiceSpawnUniqueCardPatchPykess-ModdingUtilswillis81808-UnboundLibRoot-RarityLibRoot-CardThemeLib

檔案與校驗

檔案名稱
WillsWackyManagers-1.5.17.zip
檔案大小
2.9 MiB
SHA-256
7ac7d3352ed8969ce2e695aa5081670aa515fd9535499f4ab211351e87fdf3dc
入庫時間
2026-10-06 19:25