Void Reaver

版本 v0.6.10·更新於 2024-09-02

Adds a playable Void Reaver with customized abilities.

模組介紹 作者原文

Information:

Adds a playable Void Reaver into Risk of Rain 2.

  • Primary fires 3 shots that stick to enemies and explode after a very short duration. Number of shots scaling with Attack Speed.
  • Secondary is derived from the the Void Reaver's only original attack. Its been modified to activate where you're looking, and has been given a shorter timer on explosions.
  • Utility helps Void Reaver avoid getting surrounded and heals a portion of health.
  • Special sacrifices half your health to deal a big burst of damage.

Multiplayer:

All players need the mod installed!

Let me know if there's any strange interactions!

Known Bugs:

  • Performing no movement while using Utility sends you off in an odd direction.
  • Config file is broken for now, sorry!
  • When getting frozen, Void Reaver's feet fly up. This is a vanilla game bug.
  • Textures are flipped and off-screen in loadout tab.

(Please let me know if you find anything else!)

Ver 0.0.1

  • First Release

Ver 0.0.2

  • Secondary now will summon bombs at the spot you're looking instead of in an area in front of you. With the added control, bomb number has been reduced and the area has been shrunk down.
  • Utility should now make you impossible to hit even when you're not the host
  • Scaled up Void Reaver's size a bit, let me know if this causes any issues but I didn't run into any while playtesting!
  • Reave now will leave you at 1HP rather than killing you when below 50% health
  • Added more detailed (and and colorful!) stats about each skill
  • Added a display model to the selection screen
  • General bug and stat fixes

Ver 0.1.0/0.1.1

  • Updated for the Artifacts update!
  • Added skill icons.
  • Removed debug messages (oops!).

Ver 0.2.0

  • Major quality update
  • Reticle changed so that there's a dot in the center (Helpful for pinging)
  • Secondary now has Proc Coefficient! Apparently proc coefficient is still broken for enemy Reavers...
  • Utility has been completely redone. Now is 100% identical to the item and works on clients!
  • Special got a bit wonkey with the latest update so I went over it and found I did a lot of things wrong, so I worked on effects and networking and fixed the health values so it should now function as intended!
  • Alt Special (Client Reave) is GONE!! Now Reave works on both host and client!!
  • I learned quite a bit since I last worked on Void Reaver and I made plenty of mistakes back then, so I took some time to really fix it up and give it some polish...!

Ver 0.2.1

  • Forgot to set immunity to executes! (Such as being frozen)
  • M2 now has an area indicator so you know where it'll fire!
  • Fixed the mod icon's outline to be the correct color.
  • Death animation now instantly explodes to differentiate it between the Reave ability.

Ver 0.2.2

  • Removed hitstun all together instead of making it "only if 100% health damage taken" due to a bug in Transcendence (Enemies who pick up this item should have issues in the vanilla game if I'm understanding correctly?)
  • Made Void Reaver's Collision Cylinder slightly smaller so they can fit in the legendary chest cave (Size and hitboxes should still be the same size)
  • Slightly altered how the M2 works. If no ground is nearby, it will spawn in the general area of the indicator.

Ver 0.2.3/0.2.4

  • Updated compatibility for Risk of Rain 1.0 update!

Ver 0.3.0

  • Currently testing increased armor during Void Reaver's special, let me know how it feels during runs!
  • Reave also takes away from 50% of your current HP, I may change the scaling of the damage too in the future depending on how much health you have...?

Ver 0.3.1/0.3.2

  • (Check Lunar Chimera Mod)

Ver 0.3.3

  • Split Void Reaver and Lunar Chimera into two seperate mods!

Ver 0.3.4/0.3.5

  • Skin support/bugfix!
  • 4 new custom skins!

Ver 0.3.6

  • Fixed a skin error that caused issues with all summonable allies (drones, beetle guards, etc)
  • Removed RyanSkinAPI hard dependency. You must download the mod seperately to get the skins to work.
  • R

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

tristanmcpherson-R2APIbbepis-BepInExPack

檔案與校驗

檔案名稱
Void_Reaver-0.6.10.zip
檔案大小
23.2 KiB