TILER2nt

版本 v7.4.5·更新於 2026-10-10

ThinkInvisible's TILER2 Lib, just that im tryna fix it back up.

模組介紹 作者原文

TILER2nt

SUPPORT DISCLAIMER

Use of a mod manager is STRONGLY RECOMMENDED.

Seriously, use a mod manager.

If the versions of TILER2 (or possibly any other mods) are different between your game and other players' in multiplayer, things WILL break. If TILER2 is causing kicks for "unspecified reason", it's likely due to a mod version mismatch. Ensure that all players in a server, including the host and/or dedicated server, are using the same mod versions before reporting a bug.

While reporting a bug, make sure to post a console log (path/to/RoR2/BepInEx/LogOutput.log) from a run of the game where the bug happened; this often provides important information about why the bug is happening. If the bug is multiplayer-only, please try to include logs from both server and client.

Description

TILER2 is a library mod. It won't do much on its own, but it may be required for some other mods.

User-Facing Features

TILER2 mostly contains features that are useful for mod developers, but it also adds some things that normal users can take advantage of.

DebugUtil

The DebugUtil module adds several console commands:

  • evo_setitem itemIndexOrName count: Sets the count of the target item in the Artifact of Evolution item pool. Marked as a cheat command.
  • goto_itemrender: Travels to the ingame item rendering scene. Can only be used from the main menu. Best paired with a runtime inspector mod.
  • ir_sim itemIndexOrName: Spawns an item model while in the ingame item rendering scene.
  • ir_sqm itemIndexOrName: Spawns an equipment model while in the ingame item rendering scene.

NetConfig

The NetConfig module automatically syncs important config settings from the server to any connecting clients, and kicks clients with critical config mismatches which can't be resolved (i.e. settings that can't be changed while the game is running, or client has different mods than server).

NetConfig also adds the console commands ncfg_get, ncfg_set, ncfg_settemp, and ncfg; and the convar ncfg_allowclientset.

  • ncfg_get "path1" "optional path2" "optional path3": Attempts to find a config entry. Path matches, in order: mod name, config section, config key. If you weren't specific enough, it will print all matching paths to console; otherwise, it will print detailed information about one specific config entry.
  • ncfg_set "path1" "optional path2" "optional path3" value: Attempts to permanently set a config entry (writes to config file AND changes the ingame value), following the same search rules as ncfg_get. Not usable by non-host players; will route to ncfg_settemp instead.
  • ncfg_settemp "path1" "optional path2" "optional path3" value: Attempts to temporarily set a config entry until the end of the current run, following the same search rules as ncfg_get. Can be blocked from use by non-host players via ncfg_allowclientset.
  • ncfg "cmd"...: Routes to ncfg_get, ncfg_set, or ncfg_settemp (for when you forget the underscore).
  • ncfg_allowclientset (bool): If 1, any player on a server can use ncfg_settemp. If 0, only the host can use ncfg_settemp.

Issues/TODO

  • Items which players have but were disabled mid-run need a UI indicator for such.
  • If a client gets kicked by R2API mod mismatch, NetConfig will attempt to kick them again (to no effect) due to timeout.
  • See the GitHub repo for more!

Changelog

The 5 latest updates are listed below. For a full changelog, see:

7.4.3

  • Recompiled, remapped signatures, and updated dependencies for recent vanilla updates.
  • Some backend improvements:
  • Suppressed a harmless (but very annoying) warning on a dependency.
  • Made BepInEx dependency version static.
  • Postbuild event can now create the Build folder and project name subfolder if missing (e.g. on a new clone of the repo).

7.4.2

  • Greatly improved performance of ItemWard and FakeInventory by introducing component caching.

7.4.1

  • Fixes for Seekers of the Storm:
  • Partially fixed FakeInventory item c

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-R2API_PrefabRiskofThunder-R2API_NetworkingRiskofThunder-R2API_LanguageRiskofThunder-R2API_CoreRiskofThunder-R2API_Items

檔案與校驗

檔案名稱
TILER2nt-7.4.5.zip
檔案大小
163.0 KiB