SnowtimeStages
Collectively adds over a dozen stages from Halo, Garry's Mod, and Team Fortress 2. Final Content Update, LTS.
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模組介紹 作者原文
Snowtime Stages
Adds a full loop of artstyle-clashing maps from Halo: Combat Evolved, Halo 2, Halo 3, and Garry's Mod.
Bug Reports
Please report any issues via Discord to snowysnowtime (Snowy Snowtime) either through the Risk of Rain 2 Modding Discord or by DMs.
I will not personally DM anyone asking for help with a mod or for you to download something. If it isnt in the Risk of Rain 2 Modding Discord's #map-creation channel, assume the worst.
Main Features
- Each map may have its own gimmick. It is up to you to figure them out.
Note: Not all gimmicks are created equal, and may not be transparently noticeable in the heat of gameplay. Some maps may not feature gimmicks at all.
- Blood Gulch from Halo CE
- Death Island from Halo CE
- Ice Fields from Halo CE
- Gephyrophobia from Halo CE
- Sandtrap from Halo 3
- Halo from Halo CE (and its variant)
- Sidewinder from Halo CE
- New Mombasa (Bridge) from Halo 2
- gm_construct from Garry's Mod
- Delta Halo from Halo 2
- gm_flatgrass from Garry's Mod
- High Charity from Halo 2
- gm_bigcity by bigwig from Garry's Mod
- plr_hightower from Team Fortress 2
- mvm_mannhattan from Team Fortress 2
Credits
- Jace - Fogbound Lagoon; which I used as a basis for the mod, alongside LocationsofPrecipitation
- viliger - Steering me in the right direction with helpful tutorial(s) for custom music
Licenses and TOS of Third Party Content
Poiyomi License and terms
Makes use of Poiyomi shaders for ground materials or other advanced materials not normally available with HopooGames shaders
Microsoft Game Content Usage Rules
Halo: The Master Chief Collection © Microsoft Corporation. "SnowtimeStages" was created under Microsoft's "Game Content Usage Rules" using assets from Halo: The Master Chief Collection, and it is not endorsed by or affiliated with Microsoft.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: