ShardTierClassicItems
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
模組介紹 作者原文
ClassicItemsReturns AND StandaloneAncientScepter ARE NOT INSTALLED BY DEFAULT
This mod affects content from both, but it's been setup in a way so that you can use one or the other, or both. Because of that, neither are automatically downloaded for you when downloading this mod.
ShardTierClassicItems
This mod adds the items from ClassicItemsReturns and/or StandaloneAncientScepter to the reward pools for traded shards, along with changing said items to be in shard item tier. Each item can be configured to be added to any amount of trades and/or have their item tier changed to the shards' tier. By default, all classic items are set to have their item tier changed and appear in all trades. Equipments aren't affected since there's no shard item tier for equipments.
If you're using this mod with ClassicItemsReturns, I recommend disabling the following items:
- 56 Leaf Clover
- The Hit List
- Snake Eyes
- Wicked ring (or enabling it's reworked effects)
Reason why (SPOILERS)
Reason why is because Starstorm 2 already has items in the shard reward pool that have similar/the same effects as those ClassicItemsReturns items. Will they still be in the mod when the beta is finished? No clue. For now though, it's best to disable the duplicate items on ClassicItemsReturns' end.
I should also mention Rusty jetpack from ClassicItemsReturns: It doesn't have a similar item in the shard reward pool, but Starstorm 2's "Prototype Jet Boots" and "Uranium Horseshoe" items combined practically do what jetpack does.
Original versions of the item sprites with recolored outlines from their respective mods.
Known issues
- When getting a duplicate Ancient Scepter that's set to reroll into another item, it'll still reroll into a red item instead of another shard-tier item.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: