for bro
for_bro
截圖 共 5 張
模組介紹 作者原文
Amp Overview
- Adds in Amp, an agile melee/ranged custom survivor who fights with the electrifying power of electromagnetism.
- Featuring 9 custom skills, a unique passive, lore, a mastery skin, item displays, unique Mithrix dialogue, and more!
- DISCLAIMER: Amp is still a WIP survivor, so many things are subject to change, and you may encounter some bugs (in the case of multiplayer, "may" turns into "will").
For feedback & bug reporting, message Neon#2032 on discord or just @ me in the modding server ( I really appreciate any and all feedback; I want Amp to be as fun to play as possible!
NOTE: IF YOU HAVE AN ERROR THAT MENTIONS UNLOCKABLEAPI, AND CAUSES AMP TO NOT APPEAR IN THE LOBBY, UPDATE BEPINEXPACK.
Skills (picture is slightly outdated)
To Do
- Fix multiplayer functionality
- Adjust some animations
- Add in configs for players to tweak some of Amp's values
- For a more detailed WIP list as well as a list of known bugs, visit the github!
- Also if anybody is interested in making some new skill icons for Amp, just hit me up on discord! pls
Credits
- Neon: Animations, Code, VFX, SFX
- Gaborade: Modeling
- NotWhoYouThink: Lorentz Cannon Code & VFX, Charge Orb Networking
- Vale-X (Manipulator): Charge debuff icon
- RandomlyAwesome: Helping me out with networking code
- Tyler Cook: Nemesis Amp Meter Design Feedback
- Mr. Bones: Reformation skin
- Bubbet: Fixing Melvin's health in multiplayer
- The Risk of Rain 2 Modding Server: Helping me stay sane through all kinds of other bugs I wouldn't have been able to solve on my own.
Change Log
1.2.1
- Magnetic Vortex
- Fixed a bug where the muzzle effect wouldn't disappear on firing
1.2.0
- Sorry it's been so long! School was really messing me up, and I only recently was able to get some real changes made. This mod definitely isn't abandoned, so don't worry; more updates to come!
- New Known Bugs
- Amp will sometimes randomly become invincible in multiplayer; I actually think I fixed this issue, but since the occurrence is near random and there's no error in the log when it occurs it's hard to test. So, if you run into this problem, please let me know!
- Amp will sometimes randomly switch skins mid-run
- This has not yet become an issue, but if you're playing multiplayer while not being the host and you find that achievements aren't working, let me know!
- If someone is using the red sprite skin in multiplayer, then every Amp will have their surge skill use the red VFX, even if they have the normal skin.
- General
- Cleaned up the config file and removed unused entries
- Fixed a glitch that caused a "bad statetype null" error upon cancelling Fulmination early
- Grammar and wording adjustments for select screen tips & lore
- Moved unlockables to use vanilla methods instead of R2API's UnlockableAPI; this has the unintended side effect of re-locking Amp's Red Sprite Skin if you've already unlocked it, but as said before you can always just head to the config file to re-unlock it.
- Note: all new unlockables can be unlocked in config settings as well, if you're not up to the challenge
- Animations
- Fixed Amp's ascending animation not looping
- Fixed Amp's movement animations not showing up for clients
- Skins
- Amp's "Reformation" Skin is now unlocked by beating the game on Typhoon or any higher difficulty
- Charge
- Now creates floating electric orbs above an enemy's head that indicate how many stacks of charge they have. If they're too distracting, you can disable these in the config.
- No special VFX for electrified yet unfortunately; I would've put them in this patch, but didn't have enough time and I wanted to get this one out ASAP.
- Plasma Slash
- Is now an unlockable
- Surge
- Fixed a glitch where clients on a multiplayer server wouldn't be able to properly use this ability. It's still kind of laggy, but that'll be fixed in the next patch, which will hopefully complete Amp's multiplayer compatibility.
- Fixed a glitch where
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
bbepis-BepInExPackRiskofThunder-HookGenPatcherRumblingJOSEPH-VoidItemAPIThe_Citidal-DougDimmaCommandomeTheTimesweeper-DimmaBanditRune580-Risk_Of_OptionsGoorakh-RoR2RandomizerSussyBnuuy-PEPSI_MAN_Void_Fiend