Rebindables
A helper for adding modded keybinds that work with the vanilla controls menu.
模組介紹 作者原文
Rebindables
A helper for adding modded keybinds that work with the vanilla controls menu.
using Rebindables;
public static ModKeybind SomeButton = RebindAPI.RegisterModKeybind(new ModKeybind(
"BUTTON_NAME", // language token for the name of your input in the menu
KeyCode.F, // the default keyboard binding for your input
10, // the default controller binding for your input
"Jump" // optional: if specified, your input will be placed after the corresponding vanilla input in the controls menu
));
// to read your input
InputBankTest inputBankTest =... // say we have an inputbank
bool ourButtonHeld = inputBankTest.GetButtonState(SomeButton).down; // we can read it with GetButtonState (SomeButton being the ModKeybind you created earlier)
Changelog
1.0.4
- ACTUALLY FIXED THE ISSUE WITH INCORRECT DEFAULTS LOADING FINALLY
- fixed issue where mouse buttons bound would fail to save
1.0.3
- now falls back on the mod folder if for whatever reason windows decides to be a stupid fucking piece of software and not allow it to use a file in the saves directory
1.0.2
- another fix
1.0.1
- fix & breaking change but no released mod uses this yet so its fineeeee
1.0.0
- release
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
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帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: