Railroad
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
模組介紹 作者原文
Overview
DISCLAIMER: I highly suggest you check the configurations after launching the game with the mod the first time.
Gives a degree of configuration on how runs flow, mainly portals and end stage bosses.
It's pretty much Nuxlar's Looper but catered for my specific wants.
Allows spawning of portals and item rewards when completing:
- Mithrix fight on Commencement.
- Voidling fight on Planetarium.
- False Son fight on Prime Meridian.
- Solus Heart fight in Solus Web.
- Twisted Scavenger fight on A Moment, Whole.
Also allows control over the following:
- Time Flowing in Void Fields and Planetarium.
- Spawning of the Void Portal after completing Void Fields.
- Spawning of the Void Outro Portal after completing the Voidling fight.
- Spawning of the Rebirth Shrine after the False Son fight.
- Spawning of the Encrypted Portal after the False Son fight.
- Requiring Beads of Fealty to enter A Moment, Whole.
- Removing the Colossus Portal from the Gilded Coast.
- Making the Gilded Coast always spawn a Colossus Portal that takes you straight to Prime Meridian.
- When the Celestial Orb is allowed to appear, including on Eclipse Runs.
- Allowing Bead of Fealty to appear in Eclipse Runs.
Other misc features include:
- Replacing the Teleporter wth the Primordial Teleporter while looping.
- Enable specific Artifacts upon looping.
Additional Notes
- The mod does check for DLC when spawning certain portals.
Here's the supported Portal list:
- Shop = Blue Portal (Takes you to the Bazaar Between Time)
- MS = Celestial Portal (Takes you to A Moment, Fractured)
- Null = Null Portal (Takes you to the next map, used to exit Void Fields)
- Void = Void Portal (Takes you to the Void Locus, requires SOTV)
- DeepVoid = Deep Void Portal (Takes you to the Planetarium, requires SOTV)
- VoidOutro = Portal? (Fate Unknown.., used to finish the game at the Planetarium, requires SOTV)
- Goldshores = Gold Portal (Takes you to the Gilded Coast)
- Colossus = Colossus Portal (Takes you to the Prime Meridian, requires SOTS)
- Destination = Destination Portal (Used after clearing Prime Meridian, takes you back to the main path, requires SOTS)
- HardwareProg = Encrypted Portal (Takes you to the Conduit Canyon, requires AC)
- HardwareProg_Haunt = Encrypted Portal (Takes you to the Solutional Haunt, requires AC)
- SolusShop = Virtual Portal (Takes you to the Computational Exchange, requires AC)
- SolusBackout = Virtual Portal (Used to leave the Solus Shop and go back to the main path, requires AC)
- SolusWeb = Decrypted Portal (Takes you to the Solus Web, requires AC)
Certain configurations can also take Run Flags/Portal Tags, these control when the configuration takes effect.
The current list is:
- PreLoop/PostLoop
- PreMithrix/PostMithrix
- PreTwistedScavenger/PostTwistedScavenger
- PreVoidling/PostVoidling
- PreFalseSon/PostFalseSon
- PreSolusWing/PostSolusWing
- PreSolusHeart/PostSolusHeart
- PreVoidFields/PostVoidFields
The mod itself also includes a configuration that lists these (Railroad_InputHelp.cfg) and an example of how they work, some configuration may also be using these by default.
Actually Planned Features
- Add Run Flag support to run ending configurations such as Rebirth/Decompile.
- Portal "Slot" configurations, places portals in a certain place/order and can block later portals from being placed if they share the same slot.
- Portal "Socket", place portals in certain spots based on roughly where the vanilla game would place certain portals, for muscle memory purposes.
Future Possibilities
- Add Run Flag and Stage Number configuration support to mid-run Artifact configuration.
- Configuration to force the run path through Commencement until Mithrix is defeated.
- Toggle spawning of the Gold Portal on Gilded Coast.
Known Issues
- Not multiplayer tested.
- Null Portals and Decrypted Portals spawned by this mod may not work in multiplayer.
- SolusBackout Portals hang lower than others, looks bad but is otherwise fine.
- Apparently portals c
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: