R2API Skins

版本 v1.4.10·更新於 2026-10-11

R2API Submodule for adding custom Skins and Skin-related utilities to the game

模組介紹 作者原文

R2API.Skins - Adding new Skins, Skin-Specific IDRS and VFX and Skill-Specific parts

About

R2API.Skins is a submodule for R2API that takes the Skin related methods and utilities from `R2API.Loadout` and implements them in this new submodule

Alongside the old skin creation methods from R2API.Loadout, R2API.Skins also contains utilities for improving the skin experience, such as having Skin-Specific ItemDisplayRuleSets, custom VFX for skins, providing a system for overriding Light colors and having Skill-Specific parts

Changelog

1.4.7

  • Fix IDRS issues when adding skin-specific overrides under certain conditions.
  • Fix IDRS issues related to async skin application by refreshing item displays when a skin with a custom IDRS is applied.

1.4.6

  • Fix IDRS issues related to async skin application by refreshing item displays when a skin with a custom IDRS is applied.

1.4.5

  • Fix custom IDRS not working since memop update.

1.4.4

  • Async SetLobbySkinToBodySkin to reduce load time.
  • Add SkinCustomGameobjectComponent component.

1.4.3

  • Add missing nullchecks for SkinSkillVariants.
  • Add lowPriority boolean field to SkinSkillVariantsDef.

1.4.2

  • Update for DLC 3 release 3.

1.4.1

  • Update for DLC 3 release 2.

1.4.0

  • Update for DLC 3 release.

1.3.1

  • Fix missing Patcher / Interop dlls

1.3.0

  • Added SkinSkillVariants feature for adding skill-specific skin parts replacements.

1.2.2

  • Removed the SkinLightReplacement system, as it was not used by a single mod in the entire, alongside the fact that the Memory Optimization patch made its concept obsolete.

1.2.1

  • Moved to SkinDefParams creation
  • SkinDefInfo is now obsolete. Use SkinDefParamsInfo instead.
  • Added precautions to automatically add and populate the ModelSkinsController on displayPrefabs, when necessary. This should be done by the devs.
  • Added validity checks for name and nameTokens

1.2.0

  • Added the ability to replace the color LightInfos for a skin

1.1.2

  • Initial fixes for SOTS DLC2 Release.

1.1.1

  • Added the ability to override DisplayGroupRule per item for a skin. Which allows to add skin-specific item display without requiring to create IDRS with all items. See SkinIDRS.AddGroupOverride().

1.1.0

  • Added the SkinVFX class for adding skin-specific effect replacements.

1.0.0

  • Initial Release

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

RiskofThunder-HookGenPatcherbbepis-BepInExPackRiskofThunder-R2API_Core

檔案與校驗

檔案名稱
R2API_Skins-1.4.10.zip
檔案大小
46.5 KiB