PlayerRespawnSystem

版本 v2.2.0·更新於 2026-01-10

The mod should provide customizable players respawn system for your games.

模組介紹 作者原文

RoR2-PlayerRespawnSystem

RoR2 mod - provides customizable players respawn system for your games

Mod will provide respawn system which can be configured to your play style. It allows for time respawn, respawn on start of teleporter event, respawn on end of teleporter event.

You can customize respawn timer settings to scale with stage or game time. Respawns can be blocked at certain stages and during the teleporter to maintain the challenge that the game should provide.

New UI Death Timer

Mod should now add new Death Timer panel when you die, so you will know exactly when you are going to respawn.

This feature is client dependent meaning, clients will only have this panel shown if they have mod.

Default Config Settings

| Setting | Default Value |

|:------------------------------------- |:--------------------------------------------------------------------------------------------------------------: |

| IgnoredMapsForTimedRespawn | "bazaar,arena,goldshores,moon,moon2,artifactworld,mysteryspace,limbo,voidraid,meridian,solusweb,solutionalhaunt" |

| IgnoredGameModes | "InfiniteTowerRun" |

| RespawnTimeType | StageTimeBased |

| StartingRespawnTime | 30 |

| MaxRespawnTime | 180 |

| UpdateCurrentRepsawnTimeByXSeconds | 5 |

| UpdateCurrentRespawnTimeEveryXSeconds | 10 |

| UsePodsOnStartOfMatch | false |

| UseDeathTimerUI | true |

| UseTimedRespawn | true |

| BlockTimedRespawnOnTPEvent | true |

| RespawnOnTPStart | true |

| RespawnOnTPEnd | true |

| BlockTimedRespawnOnMithrixFight | true |

| RespawnOnMithrixStart | true |

| RespawnOnMithrixEnd | false |

| BlockTimedRespawnOnArtifactTrial | true |

| RespawnOnArtifactTrialStart | true |

| RespawnOnArtifactTrialEnd | true |

| BlockTimedRespawnOnVoidlingFight | true |

| RespawnOnVoidlingStart | true |

| RespawnOnVoidlingEnd | true |

| BlockTimedRespawnOnFalseSonFight | true |

| RespawnOnFalseSonStart | false |

| RespawnOnFalseSonEnd | true |

| BlockTimedRespawnOnSolusWingFight | true |

| RespawnOnSolusWingStart | true |

| RespawnOnSolusWingEnd | true |

| BlockTimedRespawnOnSolusHeartFight | true |

| RespawnOnSolusHeartStart | true |

| RespawnOnSolusHeartEnd | true |

More

Find my other mods here:

Changelog

2.2.0

  • Fix for Alloyed Collective changes
  • Added respawn handling for Solus Wing boss
  • Added respawn handling for Solus Heart boss
  • Added Solus Wing and Solus Heart maps to ignored Stages for timed respawn

2.1.2

  • Make event respawns always getting deactivated on stage being advanced

2.1.1

  • Fix UseTimedRespawn setting not working when set to false
  • Fix timed respawn not using updated respawn position on events
  • Fix timed respawn being blocked on tp event message being show when timed respawn is disabled

2.1.0

  • Fix for Seekers of the Storm changes
  • Added respawn handling for Voidling boss
  • Added respawn handling for False Son boss
  • Added Voidling and False Son maps to ignored Stages for timed respawn

2.0.4

  • Update manifest + rebuild on new patch

2.0.3

  • Fix for Survivors of the Void changes
  • Fix bug where sometimes respawn system would not correctly destroy it's instance resulting in it's duplication
  • Added new void boss stage to ignored by default
  • Added option to turn off respawn on selected game modes

2.0.2

  • Fix for Anniversary Update
  • Fix issue where game would freeze if no proper repsawn point was found
  • Fix missing R2Api "PrefabApi" reference
  • Added new Moon stage to ignored Stages for timed respawn

2.0.1

  • Reset respawn timer after RoR2 respawn method is called to eleminate conflicts with other respawn mods

2.0.0

  • Update icon
  • Added plentiful options to control respawning on certain events, regardless of timed respawn
  • Added option to not use pods respawn on start of match
  • Added Death Timer UI for dead players (client dependent)

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-R2API_Prefab

檔案與校驗

檔案名稱
PlayerRespawnSystem-2.2.0.zip
檔案大小
130.1 KiB