PingPlus

版本 v1.3.0·更新於 2026-09-26

Server-authoritative shared pinned pings, player-scoped cleanup, and party item ownership counts.

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模組介紹 作者原文

Ping Plus

Networked ping improvements for Risk of Rain 2.

Item ownership

  • Pinging an item or equipment broadcasts one Owned by: chat line to the whole party
  • Counts are calculated by the host from authoritative player inventories
  • Only players with at least one copy are listed; zero counts are omitted
  • Item stacks use their real count and equipment uses ×1
  • Ordinary world, object, and enemy pings remain unchanged

Loot colors

  • Item and chest pings use Risk of Rain 2's tier colors: white, green, red, boss yellow, equipment orange, lunar blue, and void purple
  • Normal, large, legendary, equipment, lunar, and void chests use the matching loot color
  • Scrap items keep their tier color, and both scrap pickups and Scrappers use a dedicated scrap ping icon
  • Enemy attack pings keep their vanilla red appearance

Ping distance

  • Normal and pinned pings show the local player's distance in meters
  • The label updates only when the rounded distance changes

Pinned pings

  • Press G while aiming to create a pinned ping visible to the whole party
  • Only objects and enemies can be pinned; aiming at empty terrain does nothing
  • Press G on the same object again to unpin it
  • Press P to remove only the pinned pings you created
  • The host assigns each player one stable block of five names from a 20-letter Greek sequence:
  • Block 1: ALPHA, BETA, GAMMA, DELTA, EPSILON
  • Block 2: ZETA, ETA, THETA, IOTA, KAPPA
  • Block 3: LAMBDA, MU, NU, XI, OMICRON
  • Block 4: PI, RHO, SIGMA, TAU, UPSILON
  • Loot colors and the scrap icon apply to normal and pinned pings
  • Each player can keep at most five pinned pings; creating another removes only their oldest
  • Pinned pings are cleared between stages

Configuration

  • PinnedPingDuration defaults to 0 seconds; 0 means until removed or the stage ends
  • MaxPinnedPings defaults to 5 and accepts values from 1 to 5
  • PinKey defaults to G
  • ClearKey defaults to P
  • ShowDistance defaults to true

Multiplayer

The host owns pinned-ping allocation and cleanup, and players joining during a stage receive the existing pinned pings. The host and every player must install the same Ping Plus version. Do not enable Better Item Ping or Freeze Ping alongside Ping Plus, or their behavior will run twice.

Installation

Install Ping Plus using Download with dependencies.

When testing by copying only PingPlus.dll, first install R2API Networking in that r2modman profile. Copying a DLL does not process manifest.json, so r2modman cannot install its dependencies automatically.

After Ping Plus loads once, successfully, edit its settings from r2modman's Config editor or open:

BepInEx/config/com.cirillom.pingplus.cfg

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

RiskofThunder-HookGenPatcherRiskofThunder-R2API_Networkingbbepis-BepInExPack

檔案與校驗

檔案名稱
PingPlus-1.3.0.zip
檔案大小
2.0 MiB