MiscFixes

版本 v1.6.1·更新於 2026-10-09

Fixes some bugs

模組介紹 作者原文

Misc Fixes

Designed to comprehensively address the bugs and exceptions that game updates introduce, and attempts to soften the impact that breaking changes have on the existing mod ecosystem, primarily through Harmony based IL hooks. It also applies a small amount of game integrity focused asset updates, and provides tools to assist with safely developing around error prone aspects of the game code.

Note that these changes are NOT intended to modify the vanilla gameplay experience. If it's even debatable on whether or not it's in line with the "intended" vanilla experience, it doesn't belong here.

Important Changes

  • Fixes common Henry based character creation errors
  • Fixes overscaled burn particles - thanks to Nuxlar
  • Restores backwards compatibilty for pre-SotS temporary overlays
  • Fixes prefab issue with salestar
  • Added fix for luck being reset for a frame on inventory changed (thanks Gorakh)
  • Add null checks for InitializeProjectile and CalculatePassengerFinalPosition
  • Added Meridian log spam fix
  • Added elder lemurian log spam fix
  • Added virmin spawn vfx position fix
  • <>
  • Prevents Unity Explorer from nuking the EventSystem
  • Prevents Void Seeds from being tricked by Schrodinger's cat
  • Prevents Halcyonite Shrine drain value from being
  • Filters out null HurtBoxes on CharacterModels
  • Filters out null vehicleIdleStateMachines on CharacterBodies
  • <>
  • Null checks
  • BuffWard_BuffTeam
  • AttackSpeedPerNearbyCollider_ReconcileBuffCount
  • CharacterModel_HighlightEquipentDisplay
  • CharacterDeathBehavior_OnDeath
  • ModelSkinController_ApplySkinAsync
  • CharacterBody_OnSkillActivated
  • JumpDamageStrikeBodyBehavior_UpdateDisplayInstances
  • TemporaryVisualEffect_RebuildVisualComponents

FOR DEVS:

  • ## Extension Methods
  • RiskOfOptions compatible config binding
  • Common ILCursor functions
  • Component removal and cloning
  • EntityStateConfiguration reading and modification
  • To gain access, add the MiscFixes.dll as an assembly reference (Nuget package coming soon)
  • Methods can be found in the MiscFixes.Modules.Extensions class
  • ## HUD ChildLocator Entries
  • These are difficult to find normally because they have no identifiable component attached.

New entries:

  • "SpringCanvas"
  • "UpperRightCluster"
  • "BottomRightCluster"
  • "UpperLeftCluster"
  • "BottomCenterCluster"
  • "LeftCluster"
  • "RightCluster"
  • "NotificationArea"
  • "ScoreboardPanel"
  • "SkillDisplayRoot"
  • "BuffDisplayRoot"
  • "InventoryDisplayRoot"

Existing entries:

  • "BottomLeftCluster"
  • "TopCenterCluster"
  • "RightUtilityArea"
  • "ScopeContainer"
  • "CrosshairExtras"
  • "BossHealthBar"
  • "RightInfoBar" -Always null, kept in for compat
  • # SPECIAL THANKS TO CHINCHI

wouldn't have been possible without ya

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

檔案與校驗

檔案名稱
MiscFixes-1.6.1.zip
檔案大小
101.2 KiB