MiniMapMod
Adds a MiniMap to your game v4
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模組介紹 作者原文
Mini Map Mod by Arty Redd
Adds a contemporary Minimap to the game.
Features
- Implements a Mini Map In-Game.
- Show interactable items, shrines, teleporters, enemies and more.
- Single and Multiplayer Compatible.
- Every icon is configurable for color, size and can be toggled on/off.
Available Icons
| Icon | Available | Configurable |
|----------|:-------------:|------:|
| Chests | ✔ | ✔ |
| Equipment Barrels | ✔ | ✔ |
| Shops | ✔ | ✔ |
| Printers | ✔ | ✔ |
| Barrels | ✔ | ✔ |
| Teleporter | ✔ | ✔ |
| Money Shrine | ✔ | ✔ |
| Blood Shrine | ✔ | ✔ |
| Mountain Shrine | ✔ | ✔ |
| Tree Shrine | ✔ | ✔ |
| Combat Shrine | ✔ | ✔ |
| Enemies | ✔ | ✔ |
| Void Enemies | ✔ | ✔ |
| Lunar Enemies | ✔ | ✔ |
| Neutral Objects/NPCs | ✔ | ✔ |
| Players | ✔ | ✔ |
| Drones (broken) | ✔ | ✔ |
| Allies (drones) | ✔ | ✔ |
| Fans/Special | ✔ | ✔ |
| Portals | ✔ | ✔ |
| Totems | ✔ | ✔ |
| Dropped Items | ✔ | ✔ |
| Newt Altar | ✔ | ✔ |
| Timed Chests | ❌ | ❌ |
| Stealth Chests | ❌ | ❌ |
Showcase
Dependencies
- BepInEx
Manual Installation
- Place MiniMapLibrary.dll into your BepInEx/plugins folder.
- Place MiniMapMod.dll into your BepInEx/plugins folder.
How to Use
- Use 'M' to hide or show the minimap.
Troubleshooting
- Toggle 'M' to hide and show minimap to force a refresh and/or a re-draw if something wonky is happening on the minimap.
Config
BepInEx Config. Each icon is individually configurable.
- Enabled / Disabled
- Active Color
- Inactive Color
- Icon Width
- Icon Height
- Elevation Marker Enabled / Disabled
- Elevation Marker Color
- Elevation Marker Width
- Elevation Marker Height
- Elevation Marker Offset
Upcoming Changes
None - Final Release
Bug Reports
If you have an issue, discover a bug, or have a recommendation please file an issue on my github page.
Collaborators
Huge thanks to these awesome people who assisted in creating awesome features for this mod
Arcafanetiz
Change Log
Release 4.0.0
- Finally added newt altars to the search, since everyone has been begging for it for literally years
Hotfix 3.1.2
- fixed error that ignored icon's enabled options in config
Minor 3.1.1
- equipment drones no longer show up as equipment
- fixed stack trace logging to be more meaningful
- added elevation markers for all icons denoting where they are located vertically from player
- added long over due zoom feature
- added minimap key to config
- added zoom keys to config
- added minimap scale to config to save zoom level between sessions
Major 3.3
- performance major, limited min time between scans to 2 seconds, previous was unlimited, when in 2hr+ runs auto-enemy killing builds caused constant scene scanning
- fixed bug where chosing wrong icon path in config would lag and crash game with MissingTextureExceptions thrown by SpriteManager.GetOrCache
- added portals
- added gold shrine
- added neutral enemy/items/objects (excluding buttons)
- changed some default sizes for icons
- added new icons
- changed player icon
- changed Void Enemy icon
- added pillars and totems
- changed default colors for icons
Major 3.2
- Re-implemented entire scanning framework for performance to allow more dynamic types at runtime
- Added Equipment Barrels
- Added Shops
- Added Void Enemies
- Added Lunar Enemies
- Added Players (non-client)
- Added Allies (drones that have been bought)
- Added Dropped Items / Lunar Coins
- Fixed bug where the no meaningful stacktrace was being outputted to the log for user debugging
Hotfix 3.1.6
- fixed typo causing all objects on map being selected to be placed on minimap regardless if they were filtered out
Hotfix 3.1.5
- prevented mod from throwing exceptions within global events causing other mods to not have their events fired
- added compatibility for mods that implement ChestBehaviour but not PurchaseInteraction
- added debug options and logging
Minor 3.1.4
- removed stealth chests from being shown on the minimap
- removed transport fans from chest icon to Icon.Special icons
Minor 3.1.3
- added ability to change minimap ico
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: