LoadingScreenSpriteFix

版本 v3.0.1·更新於 2026-10-12

API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlapping

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模組介紹 作者原文

LoadingScreenSpriteFix - An API for adding new Loading Screen Sprites

What the fuck is this?

Do you like the funny little sprites on the loading screen? do you find it "Soulful"?

Do you want to add even more sprites? All the sprites?! then this mod is for your.

This mod allows you to fairly easily add new sprite animations to the game, includes documentation and a class for creating SimpleSpriteAnimations using code with a variety of method options.

Also, this fixes an issue where sometimes the sprites and numbers would overlap each other until the splash art scene would load.

Care to be more of a nerd?

The API's part of this mod was originally part of MSU 2.0's launch, i noticed it could be made to be lightweight and its own mod, so instead of making a new mod i added it to this original fix.

This mod contains a single AssetBundle which contains a pre-made prefab that works as a generic container for the animation and the animator itself.

The methods for adding the new animations are meant to be purely temporary and exist during the loading screen only, once the game reaches the main menu screen, the mod unhooks all the hooks done and destroys the given sprite animations, alongside unloading any bundles passed over. this is done for memory reasons. You can always just instantiate a clone of the animation and only pass that to avoid deleting the actual metadata of the sprite animation.

For the overlapping sprite issue, instead of actually figuring out why the hell it happens, this mod adds a black background behind the Numbers and the loading sprite.

As Soon as the splash screen appears, the black background is removed.

Why?

Sprite animations in the loading screen are fucking soul, and i saw more modders wanted to add them themselves, so i proceeded to update this mod into the API itself.

Also, the overlapping fix was done because i hate seeing the spritework being mangled.

Donations

Feel free to give me a coffee here

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPack

檔案與校驗

檔案名稱
LoadingScreenSpriteFix-3.0.1.zip
檔案大小
21.3 KiB