HUNK
Mission accomplished. The survival rate was 4% and valuable human resources were lost, but that is war.
截圖 共 8 張
模組介紹 作者原文
HUNK
- Adds HUNK from the Resident Evil franchise
- Has a handful of unlockable skins/knife skins and is fully multiplayer compatible
- Comes with a unique side objective and a ton of unique weapons to obtain (permanently)
- Configurable stats and a toooon of other things to mess around with
- Full Risk of Options support for all configuration options
- Highly customizable with tons of different loadout options to change the way you play the game
_
Skills
Main Passive
Every stage an enemy will get infected with a Virus, powering it up.
Once defeated, you will obtain a virus sample that can be turned into an Umbrella Terminal to exchange it for a keycard. Keycards can be used to open the corresponding weapon cases which you'll find on each stage.
On stage 1, the Virus will always be a weaker strain of the G-Virus, and there will always be only one weapon case. After stage 1, there will be two cases per stage and a variety of different viruses, listed below.
G-Virus
1 infected monster will mutate over time, up to 5 times max, gaining more power each time. Falling below 50% health immediately mutates, healing 25% max health.
Once the host is killed, the G-Young parasite jumps out. Killing this will drop the G-Virus Sample.
T-Virus
7 infected monsters will resist death two times, healing to full the first time and half health the second time. T-Virus Sample drops when the last monster is killed.
C-Virus
4 infected monsters will resist death once, entering a frenzy and exploding after a few seconds. C-Virus Sample drops when the last monster explodes.
Uroboros
1 monster will be infected with the Uroboros virus, granting it the power to dodge 7 instances of damage before stunning itself and recharging this ability. Playing around the window of vulnerability is key. Killing this monster drops the Uroboros Sample.
Secondary Passive
This passive slot alters your loadout and the way your weapon acquisition plays out for the run, letting you spice up your progression or start with a different weapon entirely.
Gear and Perks
HUNK has a handful of extra slots to choose what gear he takes into a run. These allow you to tweak the character to suit your preferred playstyle.
Unique Item Interactions
Since cooldown items do almost nothing on HUNK, most of them have unique interactions that play around his ammo system instead
Backup Magazine - +1 fake bullet every time you complete a reload
Bandolier - Gives you half a mag of fake bullets on pickup
Alien Head - Increased ammo on pickup, same scaling and nerfed if Green Alien Head is installed
Brainstalks - Shots don't consume ammo while active
Lysate Cell - +1 fake bullet every time you swap to a new gun
Purity - Double magazine capacity (consumption remains the same)
FAKE BULLETS can be fired without consuming any actual ammo, but are all lost when you reload or swap weapons???
The mod comes with an extra bit of bonus content as well, which can be disabled in the mod config.
Interacting with this corpse can be highly rewarding, but do so at your own risk....
Credits
rob - Code, animation, modeling, sfx, mostly everything
swuff - Code, design help, entire interactable system, T-Virus code, just an awesome co-dev overall
RandomlyAwesome - Controller support for radial menu
VCR - Tyrant model.score - Code fixes
Thingw - Secondary and Special skill icons
Bruh - Golden Gun gun model
tsuyoikenko - Slayer skin
Capcom - Models
Known Issues
- ProperSave mod does not save ammo
Recommended Mods
Below are mods recommended to get the full HUNK experience
USS Squad - A pack of unique, high quality skins featuring other Resident Evil characters
OutOfBoundsItemsFix - Prevents your Samples from falling off the map
GupAttackTelegraph - Helps counter Gup attacks
Catacombs - Indoors stage that fits really well with HUNK's close-up camera
MoreSacrificeInteractables - More ammo pickups when playing with Sacrifice on
GreenAlienHead - Makes Alien Head more accessible, which he
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: