FasterBossWait2

版本 v1.1.9·更新於 2024-09-27

Rewrite/Continuation of FasterBossWait. Highly configurable.

模組介紹 作者原文

Even Faster Boss Wait: Tokyo Drift

"Void reavers that appear at the end, literally what is their purpose. I can just hide in the spaceship and wait for the ending to trigger lmfao what"

This is a rewrite/continuation of FasterBossWait by ChrisStevensonGit, made to be highly configurable.

By default, when you kill an enemy after the boss has been defeated, every kill will reduce the teleporter duration by a second.

Features

  • Enhanced FasterBossWait features
  • Whether saved time should be re-added to run timer
  • Whether to use % values or seconds
  • Bonus charge given per HP, Elite status, Variant status, Miniboss/Champion status
  • Reduction before the boss is killed / outside the teleporter range
  • Holdout Zone Time Multiplier per person, stage count and loop count
  • Holdout Zone Area Multiplier per person
  • Configurable time/area per holdout zone
  • Kills effect multiplier per holdout zone
  • General Multiplier (person, stage, loop) effect multiplier per holdout zone
  • Charge rate increase after boss kill per holdout zone
  • Area increase after boss kill per holdout zone
  • Extra Holdout Related Tweaks
  • Focused Convergence rate/range limit (vanilla limits both to 3 stacks)
  • Unlock interactables (after boss kill)
  • Unlock interactables inside void seeds
  • Time Pauses when every player is near the charged teleporter (radius configurable)

Changelog

  • 1.1.9: tweaked math some more (general scaling multiplier fix)
  • 1.1.8: fixed a lot of the math
  • 1.1.7: fixed multiplier per loop, focused convergence tweaks, non-teleporter non-boss check
  • 1.1.6: made to work in SotS, fixed bosskill multiplier being applied without killing the boss
  • 1.1.5: WRB compat, fixed log spam with teleporter
  • 1.1.4: VariantAPI compat, charged time pause radius
  • 1.1.3: Bugfix
  • 1.1.2: Fixed logspam on simulacrum
  • 1.1.1: Bugfix, Kill Compensation General Scaling Multiplier
  • 1.1.0: Added Kill Compensation (per Smxrez's request)
  • 1.0.0: Initial Commit

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackRiskofThunder-R2API_DirectorRiskofThunder-HookGenPatcher

檔案與校驗

檔案名稱
FasterBossWait2-1.1.9.zip
檔案大小
32.9 KiB