DBOST FaridBang edition

版本 v1.0.2·更新於 2023-03-26

DBOST_FaridBang edition is a dbfz ost mod with some special german dbz music

模組介紹 作者原文

The OriginalSoundTrack Plugin

This mod allows you to play Risk of Rain 1 (or any) music in place of the normal soundtrack.

You must supply your own music files though.

Place the DLLs and settings.xml in:

Risk of Rain 2\BepInEx\plugins\OriginalSoundTrack

Your music files can either go in the same directory or you can specifiy a directory

in settings.xml (using the `` tag).

Music files can be in.mp3 or.wav format (with those exact extensions).

Make sure the filenames match what's in settings.xml (or edit settings.xml to match your files.)

If you delete settings.xml, don't match your filenames with ` tags, or delete all ` tags, then the

plugin will just choose random music it found.

settings.xml

If your files match all the song "names", then you don't need to do anything else, but feel free to customize.

If the plugin fails to match a song for a scene, it will just choose a random one it found in the plugin directory.

Put scene IDs in the "scenes" attribute to have audio play on that scene in settings.xml.

The scenes attribute is comma separated. A scene only has to be "contained" in the real scene ID for it to match:

("golemplains" in the scene attr will match for the golemplains2 scene id.)

Example for playing MyFile.mp3 on the title screen and main menus:

Setting boss to "true" means that music can only play when the player activates the teleport on a level (or on the final boss fight).

Otherwise music can only play elsewhere (non teleport events).

"volume" is a decimal between 0 and 1.

It's ok to have multiple `` definitions with the same name or scenes. The plugin will choose a song randomly

among the matching songs.

The top level `` tag is the master volume for all this plugin's music. Again, a decimal between 0 and 1.

The top level `` tag determines if music should loop or pick another song (from matching songs) after a song ends.

The top level `` tag specifies where the plugin should scan for music. It does not traverse down directories.

The default path it scans for music is: Risk of Rain 2\BepInEx\plugins\OriginalSoundTrack

Scene IDs (level IDs).

(As of the 1.0 update)

See here for pictures of the level scenes:

Non Levels:

ID Description

===============================================

splash - "hopoo games" image

intro - intro cutscene

outro - outro cutscene

title - the title screen

lobby - the select character screen.

logbook - view logs screen.

crystalworld - prismatic trials menu (not normally reachable in modded RoR2)

eclipseworld - eclipse menu

Levels:

ID Level Name / Description

===============================================

bazaar - Bazaar Between Time (The Shop)

blackbeach - Distant Roost

golemplains - Titanic Plains

foggyswamp - Wetland Aspect

goolake - Abandoned Aqueduct

frozenwall - Rallypoint Delta

wispgraveyard - Scorched Acres

dampcavesimple - Abyssal Depths

shipgraveyard - Siren's Call

skymeadow - Sky Meadow

moon - Commencement (Final Level)

artifactworld - Bulwark's Ambry (Artifact Challenge arena where you unlock the artifacts with keys.)

arena - Void Fields (poison area with lots of "teleport" events.)

mysteryspace - A Moment, Fractured (the place where you can obliterate yourself.)

limbo - A Moment, Whole (the mega scavenger boss)

goldshores - Glided Coast (the place where you fight the golden Stone Titan)

Other Info

This plugin uses NAudio.dll to help load and play music at runtime.

This is done to make it very easy for players to supply their own music. The downside is that the normal in game

music isn't disabled (Maybe there is a way to do that, I dunno). To get around this, this plugin sets your in game

music volume setting to 0. It tries to set it back to where it was when the game closes but I'm not sure if this works.

Anyway you have been warned.

Licence

When applicable, assume stuff is under the MIT licence ( )

I am not liable for any damages and the

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPackKyle-OriginalSoundTrack

檔案與校驗

檔案名稱
DBOST_FaridBang_edition-1.0.2.zip
檔案大小
211.0 MiB