Crystalide
Adds six powerful and unique 'Gospel' themed items to Risk of Rain 2.
模組介紹 作者原文
Welcome to Crystalide
Crystalide is a mod that currently adds items only (for now).
The mod is inspired by a roleplaying game with friends, and draws from its universe.
At present, the mod introduces five unique items, with more in development.
Culpability Power (Tier 3 / Red Item)
Theme: Strength derived from guilt, kills, and the loss of allies.
Core Mechanics:
- Gain +1 Culpability stack upon killing an enemy.
- Each stack grants:
- +1.2% to all base stats (damage, attack speed, movement speed)
- +0.5 flat armor
- +0.1 flat health regeneration
- +0.05 flat critical strike chance
- Maximum of 120 stacks per item instance.
- If an ally dies:
- Lose 50% of current stacks
- Future kills grant +2 stacks per kill (instead of +1) for that stage.
- All stacks reset upon the holder's death or the start of a new stage.
- A buff icon visually indicates the number of Culpability stacks.
Gospel of Jealousy (Tier 2 / Green Item)
Theme: Envying and taking what others possess.
Core Mechanics:
- At the start of each stage, copies 1 random item (+1 per stack) from another player's inventory.
- Includes Lunar and Boss items in the copy pool.
- In solo play: copies items from your own inventory instead (excluding this item).
- This effect triggers only once per stage per player.
Gospel of Irresponsibility (Lunar Item)
Theme: Embracing chaos for great power, at significant risk.
Core Mechanics:
- Aura of Chaos:
- Enemies within a 25m radius of the holder are buffed:
- +30% Attack Speed (+7.5% per Lunar item owned by the holder)
- +30% Movement Speed (+7.5% per Lunar item owned by the holder)
- The holder has a visual indicator for this aura.
- Critical Strike Bonus (Holder):
- Grants +10% Critical Strike Chance (+10% per Lunar item owned by the holder) per stack of Gospel of Irresponsibility.
- Grants +10% Critical Strike Damage (+10% per Lunar item owned by the holder) per stack of Gospel of Irresponsibility.
- Low Health Attack Speed Bonus (Holder):
- While at or below 60% combined health and in combat, gain +0.05 flat attack speed per second.
- This bonus stacks up to a cap of +0.05 per Lunar item owned by the holder.
- The overall maximum for this bonus is +0.75 total, which can be increased by +0.25 per Lunar item owned.
- Resets progressively when out of combat.
- A buff icon displays the accumulated bonus.
- Movement Speed Bonus (Holder):
- Gain +25% movement speed (multiplicative) per stack of Gospel of Irresponsibility.
- Proximity Damage/Armor Effect (Holder vs. Enemies within 25m):
- Holder gains +6% total damage per nearby enemy per stack of Gospel of Irresponsibility.
- This effect is capped at a maximum of 3 enemies.
- The enemy cap is increased by +2 for each Lunar item owned by the holder.
- Simultaneously, holder loses 1 flat armor per nearby enemy per stack of Gospel of Irresponsibility.
- This armor penalty is increased by +1 for each Lunar item owned by the holder.
- Death Penalty (Holder):
- On death:
- Attempt to remove 1 random Red item.
- If unsuccessful, attempt to remove 3 random Green items.
- If still unsuccessful, attempt to remove 5 random White items.
Gospel of the Dreamer (Lunar Item)
Theme: Influencing fate by choosing a shared burden.
- Activation: Interact with a Seer Station while holding this Gospel.
- The Dream: At the next stage, a Dream Orb appears. Interact to choose between two random items.
The Sharing: The chosen item is given to you. At the stage after the choice*, all enemies also receive a copy of this item.
- Cycle: The effect ends after sharing, allowing for a new activation.
Gospel of Timidity (Tier 1 / White Item)
Theme: Vanishing in the face of danger, especially near chaotic allies.
Core Mechanics:
- Every 12 seconds, become invisible and invulnerable for 2 seconds (+0.5s per additional stack, max 6s total).
- If an ally holding the Gospel of Irresponsibility is nearby (within 15m), the holder of Gospel of Timidity becomes invisible (without invulner
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下面這些內容需要先安裝,否則該模組不會生效: