CoolerStages Continued
Changes the look of Stages
截圖 共 5 張
模組介紹 作者原文
Cooler Stages Continued
Continuation of the original Cooler Stages since Nuxlar stopped development of the mod.
Currently a lot of the new DLC Stages are not yet included and the ones that are, are not as perfect as those by Nuxlar.
I might add/improve them if I have the time.
SUBMIT ANY ISSUES USING THE LINK ABOVE
USE v1.9.3 FOR DOWNPATCHED GAMES
Randomized, 9 material themes and 6 custom post processing profiles for stages 1-6, doesn't work on modded stages.
Configurable, can disable each custom post processing profile. Disabling all of the profiles will break the mod.
If you don't like the variant, set_scene sceneName (using the mod DebugToolkit) and it'll give a new randomized theme.
Stage materials and post process profile print to the console on stage load. alt + ctrl + ~ to open the console
Credits
StageAesthetic by HIFU
Cooler Stages by Nuxlar
Screenshots
Changelog
2.2.4
- Add the option to turn off specific textures
2.2.0
- Add Helminth Hatchery to the available stages. Also includes option to switch it off.
2.1.0
- Sync Randomization for Multiplayer
2.0.0
- Fix for SoTS
- Does not modify a lot of the new Stages
1.9.3
- Small tweaks to some post processing profiles
- Adds "Verdant" material theme
- Removes "Scorched" material theme
1.9.2
- Reduces red on Auburn profile
- Reduces pink on Fantasy profile
- Reduces skybox visibility on Auburn profile
- Increases light intensity on some stages
1.9.1
- Tweaked profiles to stand out more from each other
- Added config for disabling profiles
1.9.0
- Removed vanilla post processing themes
- Removed Sky Meadow material theme
- Removed grass from stages
- Added Verdant Falls to list
- Added Void Sky Meadow material theme
- Added 6 custom post processing profiles
- Re-did dynamic lighting
- Fixed material applying to moon godrays
1.8.3
- Removes a bunch of post process themes that made the lighting not great
- Adds a sky meadow material theme
- Removes jungle theme
1.8.2
- Changes light color brightening to be less aggressive (shouldn't have neon-esque light colors)
- Increases sun light brightness on certain materials
- Changes "Void Abyssal" gold material to something less offensive to the eyes
1.8.1
- Fixes modded/non-whitelisted maps not spawning interactables
1.8.0
- Removes/Replaces post processing profiles that were causing darker stages
- Removes 1 material theme (Locus) because the terrain was wonky
- Enhances color lightening method
- Adds conditions to account for specific materials/post processing causing darker stages
- Fixes certain stages accounting for wrong terrain material
1.7.0
- Adds ambient lighting that matches dynamic color
- Increases brighten threshold on darkness check
- Re-Fixes moon fog having terrain material (phantom walls at mass)
- Replaces README photos
1.6.3
- Changes "Scorched" terrain material to one that's less monotone
- Changes Abyssal material matching
- Fixes "Void Meadow" tree material
- Fixes Abyssal being dark a lot of the time
- Fixes moon material matching not applying to everything (soul pillar ramp)
- Adds check that brightens darker light colors
- Adds Abyssal Lighting, cave crystals and prop lights now match the dynamic sun color
- Brightens moon slightly
- Removes moon escape sequence post processing
1.6.2
- Adds new material theme "Bazaar"
- Changes Acres' and Aphelian's ambient lighting to be more neutral
- Changes Acres' and Aphelian's lighting value to be closer to the post processing
- Changes lighting to be flat values (prevent BRIGHT stages)
- Changes a material in Void Abyssal's theme
- Fixes Aphelian's wonky materials
1.6.1
- Enhances dynamic lighting to prevent dark stages (thanks Lawlzee)
- Removes ambient lighting (no longer needed)
1.6.0
- Adds dynamic lighting that matches the post process profile
- Adds ambient lighting to _try_ and prevent darker stages
- Removes unused R2API dependency and skybox code
1.5.0
- Adds "randomized" themes
- Adds themes to Moon2 stage
- Add
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: