ColoredPingChat
Colors item names and elites in chat from pings, changes their icons, and adds some chat hotkeys
模組介紹 作者原文
Chat messages from ping now have color highlighting. Current coloring:
- The elite part of attack enemy pings, coloring based on their image color.
- Item pickups, colored based on their tier
- Items in shops and printers are also colored
- Potentials, based on their tier
Pinged enemies and items will display their respective logbook icons instead of the default ping icon. Multishops and printers will use their displayed item as their icon. Icons of elite enemies are appropriately colored.
Pressing by default F1 will broadcast a chat message related to your pinged object. Messages are: 'attack _enemyname_', 'hit the _teleporter_', 'pickup _itemname_', 'open this _potentialname_', and '_interactable_ here'.
Things that can be changed in the config file:
- The duration of each ping type
- Toggling of colored ping chat
- Toggling of pinged icons
- If elite icons should be colored
- Color of each elite type
- Size of pinged item icons
- Bind for send message
Mod is entirely client-side
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
bbepis-BepInExPack