CollisionLODOverride

版本 v1.0.0·更新於 2021-11-19

Overrides the Level of Detail for collideable objects to reduce pop-in and restore clarity.

截圖 共 5 張

模組介紹 作者原文

# Collision LOD Override

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This mod is intended for those that play at lowest LOD bias and lowest LOD distance, like myself who plays on a laptop. Since I can benefit from this, there's a chance someone else can too.

Level of Detail (LOD) is a system used to decrease the complexity of a 3D model the further away it is from the player, or the more oblique the angle. The maximum LOD level and the maximum LOD distance are adjustable, but unfortunately, the lowest LOD settings combined makes some collideable objects appear practically (or actually) invisible. Fine for performance, terrible for gameplay.

This mod overrides all collideable objects that have a LOD group to the value the user sets.

Currently, only two scenes are modified:

  • Distant Roost (blackbeach)
  • Wetland Aspect (foggyswamp)

Comes with two commands:

  • collision_lod_override_preview {0,1,2,3,-1}
  • Modifies the current lod overrides in the scene for previewing.
  • collision_lod_override {0,1,2,3,-1}
  • Modifies the current lod overrides in the scene, and updates the config.
  • collision_lod_print
  • Prints collideable LODGroups into console.

Credits

game-debate(.com - What does LOD Level of Detail do - Graphics Settings Explained

Written with StackEdit.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepis-BepInExPacktristanmcpherson-R2API

檔案與校驗

檔案名稱
CollisionLODOverride-1.0.0.zip
檔案大小
40.2 KiB