BanditReloaded
Adds Classic Bandit as a standalone playable survivor.
模組介紹 作者原文
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Adds a new survivor: Classic Bandit.
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Moffein: For creating this amazing mod.
Kooby521: Skill icons.
Tera: Skill icon concepts.
N0TORIOUS_BLT: For creating this amazing mod.
Moffein: Bandit figurine used in the mod icon.
Rob: Skin support, Dynamite model.
N3xT: Russian translation.
Everyone involved with the modding cores and API's, as well as
that made modding possible and easily accessible.
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4.1.4
- Added russian translation by N3xT.
- Updated damageypes.
4.1.3
- Updated for SOTS.
4.1.2
- Updated for R2API split assemblies
- Some fixes and improvements
4.1.1
- Fixed debuffs
- UNET patched
4.1.0
- SOTV Update
- Dynamite bomblets fixed and random direction improved.
- Added config option to swap Secondary and Special slots. For that classic/ror1 Bandit feel.
- Skills now properly turn spriting off while firing them. This will make sure they work like the vanilla skills and fixes animation issues.
- Temporarily disabled Ancient Scepter support.
- Several minor bug fixes.
4.0.4
- Fixed directional audio.
4.0.3
- Updated for the Anniversary Hotfix update.
4.0.2
- Fixed survivor select position.
4.0.1
- Added config options to use RoR2 Alpha sounds for Blast and the 2 Specials.
- Lowered volume of classic Blast sound.
4.0.0
- General
- Bandit now uses the new sounds and VFX.
- New model can be accessed via config. EVERYONE NEEDS TO HAVE THE SAME SETTING FOR THIS.
- Bandit has been renamed to Classic Bandit in the character select.
- Lots of internal changes to the code structure.
- Blast
- Mag size reduced 10 -> 8
- Damage increased 230% -> 250%
- Mash spread increased 0.4 -> 0.5
- Disabled falloff.
- Now uses Vanilla Bandit's reload.
- Scatter
- Damage increased 8x65% -> 8x70%
- Enabled mash firing. Mashing increases fire rate from 1 shot every 0.625s to 1 shot every 0.414s.
- Is now affected by spread increases when mashing if it is enabled in the config.
- Now uses Vanilla Bandit's reload.
- Dynamite Toss
- Cooldown reduced 7s -> 6s
- Acid Bomb
- Cooldown Reduced 7s -> 6s
- Thermite Flare
- Cooldown reduced 7s -> 6s
- Proc coefficient increased 0.2 -> 0.4
- Smokebomb
- Cooldown increased 8s -> 9s.
- Cooldown now ticks down while the skill is active.
- Radius increased 10m -> 12m
- Damage increased 150% -> 200%
- Damage boost increased +30% TOTAL -> +50% TOTAL
- Specials
- Specials now execute ALL enemies at 10% HP.
- Special grace period duration now is a fixed 0.5s. Lightweight enemies (Wisps, Jellyfish) get a 3.6s grace period duration so that you can splat them.
- Special grace period setting is now shared between the 2 specials.
- Rack em Up now has a unique slow debuff applied on each hit (-10% speed per stack). Each stack lasts for 3s.
- Bugfixes
- Fixed some nonfunctional config options.
- Fixed Fistful of Lead (Rack em Up's Ancient Scepter replacement) having reduced range.
- Fixed Executing keyword missing from Rack em Up's description.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: