BalancedFasterInteractables
Scrappers, printers, etc. activate quickly after teleporter, with a time penalty.
模組介紹 作者原文
Introduction
Have you found yourself unable to give up faster interactables, yet concerned about the advantage they can grant when under pressure? No longer! Now, you can rest easy knowing that they are safely dormant until after the teleporter event has been completed.
- By default, the following will operate at 4× speed:
- Printer
- Scrapper
- Shrine of Chance
- Chest & Equipment Barrel
- Void Cradle & Lunar Pod
- Cleansing Pool
- Lunar Cauldron
- & More...
- Only applied while combat directors are inactive.
- Any time saved gets directly added to the game stopwatch.
Each of the above features are configurable, including the speed (from 0 to 100% time reduction). Use a text editor or r2modman to edit the file in your BepInEx/config folder named com.riskofresources.fast.interactable.cfg after launching the game.
While similar to FasterInteractableBalancer, please note that this is a standalone mod and should not be installed alongside Exchange_Changes or Actually_Faster. Though a different implementation is used, credit should be given since they provided a useful reference.
Support
Please report any issues discovered here. For questions, refer to the #tech-support channel in this server.
Icon(s) licensed under CC BY 3.0 by Adrien Coquet and Abdul Latif via Noun Project.
Version History
1.4.0
- Implement capability to speed up Drone Scrapper and Combiner Station, as well as Wandering CHEF.
- Other animation improvements.
1.3.2
- Handle minor change made in Alloyed Collective patch.
1.3.1
- Update logic for Halcyon Shrine director.
1.3.0
- Will work in any Hidden Realm.
- Lunar Cauldron added.
1.2.0
- Add support for Void Cradle, Lunar Pod, and Cleansing Pool.
1.1.0
- Now affects each Chest as well (see configuration file).
- Animation for Printer scales appropriately.
1.0.0
- Update icon and documentation.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: