[Mod漢化][V1.0][前置]Animal Gear-動物裝備前置
讓動物也能像殖民者一樣裝備衣服或者裝備,警告:這是前置MOD,不包括任何裝備!
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模組介紹 作者原文
讓動物也能像殖民者一樣裝備衣服或者裝備,警告:這是前置MOD,不包括任何裝備!
如果漢化有錯誤或者純粹想要回帖水金元,請前往——>
重要說明:以後壓縮包內不再包括所需的前置,如果需要前置請自行前往MOD站或者網盤下載。
該MOD並非本人原創,轉載於Steam創意工坊,原作者:Dylan,已經完全進行簡體中文本地化。
The MOD is not originally created by me. It is reproduced in Steam Creative Workshop. The original author is Dylan and I only added Simplified Chinese.If the original author feels uncomfortable about this, please contact me by steam or other ways and I will deal with it as soon as possible.
原地址:
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簡介:(半機翻警告!反正只要知道這個MOD是讓動物穿裝備的重要前置就得了!)
讓動物像普通殖民者一樣擁有“裝備”/衣服成爲可能。
他們應該穿什麼可以通過動物標籤上的服裝來設置(就像普通的殖民者一樣)。在那之後,動物們會自己去裝備這些物品(如果他們能像殖民者一樣獲取到物品的話)。
你可以設置“果體主義者”或不允許的項目,他們會把他們脫下來(有時你需要編輯“果體主義者”的服裝時,添加新的服裝模型)。
我總是覺得動物不能裝備物品是不完美的,因爲讓動物參與攻擊而避免受傷或者直接死亡是非常困難的。
警告:本MOD爲重要前置,本身不包括任何裝備,Animal Gear: Basic MOD漢化尚未完成!
PS.加載順序:
// HugsLib
//----如果需要使用的話---- CombatExtended
// Animal Gear...
// Animal Gear Basic——尚未完成漢化!
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Description:
Requires at least HugsLib 5.0.0
Load order
// HugsLib
//----If used---- CombatExtended
// Animal Gear
Makes it possible for animals to have "gear" / clothes like normal colonists.
What they should wear can be set through outfits in the animal tab (like normal colonists). The animals go and equip the items on their own after that (if they can reach them etc. like colonists).
You can set "Nudist" or dissallow items and they will take them off (sometimes you have to edit the "Nudist" outfit when adding new clothes-mods).
I always felt that something like this was missing and it was very hard to have animals participate in an attack without to much of a risk of beeing hurt or dying
Short tutorial: "How to make gear":
- Get the mod "Animal Gear Basic" to have an example.
- To get an item in the game, you only need the XML with the item-infos and the matching textures
(a basic one for the item on the ground and 3 per animal)
- Important parts in the XML:
- For which bodypart is this piece of clothing for example wolfs: "\AnimalGear\Helper\Bodies_Animal_Quadruped.xml_Info"
one item of clothing can only be for animals that all have this bodypart!
<groups>
<li>Neck</li>
</groups>
and then in your XML:
<bodyPartGroups>
<li>Neck</li>
</bodyPartGroups>
- This defines that this is an item only for animals and which specific animals can use this item,
in this case the timber and artic wolf (each needs a set of textures, even if they are in this case the same)
You can find the excact names in "\RimWorld\Mods\Core\Defs\ThingDefs_Races\"
and in this case "Races_Animal_WildCanines.xml" <defName>WolfTimber</defName>
<tags>
<li)Animal</li>
<li)WolfArctic</li>
<li)WolfTimber</li>...
</tags>
- There is a texture at "\Mods\AnimalGear\Helper\ItemName.png"
that can be helpful to see how the item shows up on the animal or as a placeholder when testing
- As animals don't have seperate head-textures, clothes have to be drawn different then for pawns
(see "dogscarf_Husky_south.png" for example)
(If you have different life-stage or female graphics defined,
the mod looks for them first like this [normalDefName]_[lifeStageIndex]_female
for example "item_WolfTimber_0_north.png" instead of normally "item_WolfTimber_north.png"
for the youngest version otherwise it uses the normal texture. You still need to define all 3 textures for this variant!)
Other Mods for this framework (I know of):
Animal Gear: Basic:
Horses:
Drake from the Ni'Hal mod:
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。