LosSantos Big
Los Santos for ReSkate: 2 big levels of 2 km, without props. By petergowild, built from their own GTA V with the Los Santos for ReSkate tools.
模組介紹 作者原文
Los Santos: big levels
Los Santos for ReSkate: 2 big levels of 2 km, without props. By petergowild, built from their own GTA V with the Los Santos for ReSkate tools.
The real GTA V map at 1:1, read from the owner's own game: buildings, roads, terrain, interiors, collision with
the game's own surfaces, bus stops for fast travel, a pause-menu map and a loading picture per level.
Street furniture and most plants are left out so a level this large fits the game's limits; buildings, roads
and interiors are all there. The heaviest of the four mods.
Why there are four kinds of level
All of Los Santos does not fit in one skate. level. The game has a fixed number of texture slots (20,480, with about
8,000 already used by the game itself) and a fixed amount of memory for meshes; a single 2 km level of downtown with
everything in it needed about 15,000 more textures and simply hung on loading. So the city is cut into levels that
each stay inside those limits, in four flavours, and you install the ones that suit your PC and how you skate:
| Mod | Level size | Props | For |
|---|---|---|---|
| LosSantos_Sections | 800 m | yes | the lightest: fastest loading and the best frame rate, at the cost of switching level more often |
| LosSantos_City | 1.4 km | yes | the same streets in fewer, larger levels: four of the small squares in one |
| LosSantos_Landmarks | 800 m to 1 km | yes | one famous place in the middle of a level, so a spot is never cut in half by a level edge |
| LosSantos_Big | 2 km | no | the longest lines without a loading screen |
Larger levels cost more: more textures and geometry in memory at once and a longer far view to draw. In the four
densest city levels and in the big north level the least visible textures (well under 1 % of what is on screen)
are plain colours; that is what lets them load at all.
Props or no props
Props are the loose street-level objects of GTA V: lamp posts, benches, bins, bollards, fences, signs, planters and
most trees and plants.
- With props (Sections, City, Landmarks): the streets as they really are. Made for realistic skating: the spots
are the ones the map gives you, with everything standing where Rockstar put it.
- Without props (Big): a clean canvas. Every building, road, plaza, ledge and staircase is still there, but the
clutter is gone, which is also what makes a 2 km level fit. Made for dropping your own rails, ramps and objects
with the game's builder, for planning trick lines, and for just messing around over a long distance.
| Level | Area | Size | Before merging |
|---|---|---|---|
| LS-X1 | North 2 km | 2000 x 2000 m | 982 MB |
| LS-X2 | South 2 km | 2000 x 2000 m | 477 MB |
Built for one exact game version (the mod is stamped with it): rebuild after a game update.
Credits
Made by petergowild over several days, partly with the help of Claude (Anthropic's AI assistant), which wrote
much of the code. Made for the love of skate. and GTA. The tools: Los Santos for ReSkate.
- Discord: petergowild
- GitHub: peter-w07
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。