VisualBacktrack3D

版本 v1.0.0·更新於 2025-04-11

Find your way back without opening the map!

截圖 共 1 張

模組介紹 作者原文

VisualBacktrack3D for R.E.P.O

A purely client-sided BepInEx mod for R.E.P.O that adds 3D visual representations (spheres) in the game world corresponding to the 2D backtrack points shown on the in-game map.

This helps players visualize their tracked path and navigate previously visited areas more easily by providing landmarks directly within the game environment.

Showcase

Features

  • 3D Backtrack Points: Renders visible spheres in the 3D game world at the locations corresponding to the 2D map backtrack points.
  • Visual Navigation Aid: Helps orient yourself and follow your tracked path directly within the game environment.
  • Synced Animation: Sphere animations (scaling effect) can mirror the 2D map points' appearance animation.
  • Customizable: Configure appearance (color, opacity, shadows) and animation behavior via a configuration file.

Requirements

  • R.E.P.O (The game itself)
  • BepInEx pack for Unity games (ensure it's correctly installed for R.E.P.O)

Installation

  • Ensure you have BepInEx installed correctly for R.E.P.O. You typically need to run the game once with BepInEx installed to generate its folders.
  • Download the latest zip containing the Backtrack3D.dll file.
  • Place the.dll file inside your R.E.P.O/BepInEx/plugins/ folder. If the plugins folder doesn't exist inside BepInEx, create it.
  • Launch the game. The mod should now be active.

Configuration

After running the game once with the mod installed, a configuration file will be created at:

R.E.P.O/BepInEx/config/com.nilaier.visualbacktrack.cfg

You can edit this file with a text editor to change the mod's settings:

  • [3D Visuals] Section:
  • CastShadows (Type: Boolean, Default: true)
  • Determines if the 3D spheres should cast shadows. Set to true to cast shadows, false to disable.
  • BacktrackPointColor (Type: Color, Default: White)
  • Sets the color of the 3D spheres. You can use standard Unity color names (like White, Red, Blue) or RGBA values as comma-separated strings (e.g., 1,0,0,1 for opaque red, 0,1,0,0.5 for semi-transparent green). The alpha component here is mostly superseded by the Opacity setting below for rendering purposes, but it's part of the Color structure.
  • SyncAnimation (Type: Boolean, Default: true)
  • If true, the 3D sphere's appearance animation (scaling up) will use the same timing (speed and curve) as the 2D map point's animation.
  • If false, the animation will use a default ease-in-out curve and the AnimationSpeed setting below.
  • AnimationSpeed (Type: Single, Default: 1.0)

Controls the speed of the sphere's appearance animation only if* SyncAnimation is set to false. Higher values result in a faster animation.

  • Opacity (Type: Single, Default: 0.75)
  • Sets the transparency of the 3D spheres. 1.0 is fully opaque, 0.0 is fully transparent. Values below 1.0 automatically configure the sphere's material for transparency.

License

This mod is distributed under the terms of the GNU General Public License v3.0.

You can find a copy of the license in the LICENSE file included with the source code, or read it online here:

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
VisualBacktrack3D-1.0.0.zip
檔案大小
35.1 KiB