System Reflection Metadata
This is an upload of System.Reflection.Metadata.dll.
模組介紹 作者原文
About
This package provides a low-level.NET (ECMA-335) metadata reader and writer. It's geared for performance and is the ideal choice for building higher-level libraries that intend to provide their own object model, such as compilers. The metadata format is defined by the ECMA-335 - Common Language Infrastructure (CLI) specification and its amendments.
The System.Reflection.Metadata library is included in the.NET Runtime shared framework. The package can be installed when you need to use it in other target frameworks.
How to Use
The following example shows how to read assembly information using PEReader and MetadataReader.
using System;
using System.IO;
using System.Reflection.Metadata;
using System.Reflection.PortableExecutable;
class Program
{
static void Main()
{
// Open the Portable Executable (PE) file
using var fs = new FileStream("Example.dll", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
using var peReader = new PEReader(fs);
// Display PE header information
PEHeader header = peReader.PEHeaders.PEHeader;
Console.WriteLine($"Image base: 0x{header.ImageBase:X}");
Console.WriteLine($"File alignment: 0x{header.FileAlignment:X}");
Console.WriteLine($"Subsystem: {header.Subsystem}");
// Display.NET metadata information
if (!peReader.HasMetadata)
{
Console.WriteLine("Image does not contain.NET metadata");
return;
}
MetadataReader mr = peReader.GetMetadataReader();
AssemblyDefinition ad = mr.GetAssemblyDefinition();
Console.WriteLine($"Assembly name: {ad.GetAssemblyName().ToString()}");
Console.WriteLine();
Console.WriteLine("Assembly attributes:");
foreach (CustomAttributeHandle attrHandle in ad.GetCustomAttributes())
{
CustomAttribute attr = mr.GetCustomAttribute(attrHandle);
// Display the attribute type full name
if (attr.Constructor.Kind == HandleKind.MethodDefinition)
{
MethodDefinition mdef = mr.GetMethodDefinition((MethodDefinitionHandle)attr.Constructor);
TypeDefinition tdef = mr.GetTypeDefinition(mdef.GetDeclaringType());
Console.WriteLine($"{mr.GetString(tdef.Namespace)}.{mr.GetString(tdef.Name)}");
}
else if (attr.Constructor.Kind == HandleKind.MemberReference)
{
MemberReference mref = mr.GetMemberReference((MemberReferenceHandle)attr.Constructor);
if (mref.Parent.Kind == HandleKind.TypeReference)
{
TypeReference tref = mr.GetTypeReference((TypeReferenceHandle)mref.Parent);
Console.WriteLine($"{mr.GetString(tref.Namespace)}.{mr.GetString(tref.Name)}");
}
else if (mref.Parent.Kind == HandleKind.TypeDefinition)
{
TypeDefinition tdef = mr.GetTypeDefinition((TypeDefinitionHandle)mref.Parent);
Console.WriteLine($"{mr.GetString(tdef.Namespace)}.{mr.GetString(tdef.Name)}");
}
}
}
}
}
Main Types
The main types provided by this library are:
- System.Reflection.Metadata.MetadataReader
- System.Reflection.PortableExecutable.PEReader
- System.Reflection.Metadata.Ecma335.MetadataBuilder
- System.Reflection.PortableExecutable.PEBuilder
- System.Reflection.PortableExecutable.ManagedPEBuilder
Additional Documentation
- System.Reflection.Metadata.MetadataReader
- System.Reflection.PortableExecutable.PEReader
- System.Reflection.Metadata.Ecma335.MetadataBuilder
- System.Reflection.PortableExecutable.PEBuilder
- System.Reflection.PortableExecutable.ManagedPEBuilder
Feedback & Contributing
System.Reflection.Metadata is released as open source under the MIT license. Bug reports and contributions are welcome at the GitHub repository.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
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- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。