ShrinkerGun
Shrink (or grow) ray gun for R.E.P.O. Hit enemies, valuables, items, players, cosmetic boxes, and vehicles. Flip it to Grow mode for giants. Pocketable when small, drivable too. Tiny squeaky enemies b
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模組介紹 作者原文
ShrinkerGun: COMPRESSOR
A shrink ray you can buy in the shop. Shoot anything to shrink it. Shoot it again to restore it.
A note from Vippy
After way too long of a break, I'm finally back and working on these again:D Every one of my mods just got a full pass: bugs fixed, reports read, a few things I'd always meant to do. New builds and fixes land in Vippy's Discord before they hit, so come hang out. Thanks for sticking around.
v0.7.0: now a grow gun too. Flip Gun / Mode to Grow and the ray makes things big instead of small: enemies, valuables, even you, with the deeper audio and longer reach to match. Grown enemies still fit the level. Shrink is the default. Needs ScalerCore 1.0.6 and REPOLib 4.2.0.
Enemies, valuables, items, players -- if you can hit it, you can shrink it. Or, in Grow mode, supersize it.
What happens when you shrink stuff
Enemies get tiny, squeaky, and mostly harmless. They still chase you, but their damage and speed drop with their size. Their grab force goes to zero, so you can pick them up and throw them.
Valuables shrink for easy transport. No more struggling with oversized items through doorways. Shrink it and toss it in the cart. They stay small until they take damage, so carry them carefully.
Drop it too hard and it pops back to full size:
Players can shrink each other. Tiny players get squeaky voices, big anime eyes, and adjusted camera so it actually feels right. Walk under doors you'd normally crouch through. Take damage to pop back.
Carts, cart cannons, and cart lasers become pocketable when shrunken. Shrink one, press an inventory key, stash it. Pull it out later, still tiny. Shoot it again and it's full size on the ground.
Items shrink too. Grenades get smaller explosions. Orbs get smaller radius. Even doors. Why not.
Works great with cart mods
Already using ScaleInCart or SylhShrinkerCartPlus? The COMPRESSOR handles everything those don't: enemies, players, doors, stuff that hasn't reached the cart yet. They work fine together.
- Shrink a valuable before you pick it up, then carry it through tight corridors
- Shrink an enemy mid-chase and punt it across the room
- Shrink your friend for laughs (squeaky voice and everything)
- Shrink the extraction haul early so you're not fumbling at the truck
- Pocket a shrunken cart for later
Balance
It costs a weapon slot and uses ammo. Everything has counterplay:
| What you shrink | What keeps it fair |
|-----------------|-------------------|
| Enemies | Auto-restore after 2 minutes. Still fight back at reduced damage. |
| Valuables | Pop back to full size if you drop them too hard. |
| Players | Take any damage to restore. |
| Carts/items | Shrunken players can't pocket shrunken items. The cart drops if you get shrunk too. |
Configuration
Settings (in-game config / BepInEx/config, host's settings rule in multiplayer):
| Setting | Default | What it does |
|---------|---------|--------------|
| Gun / Mode | Shrink | Shrink or Grow. Grow makes targets big instead of small. |
| Targets / ShrinkDeadHeads | Off | Let the ray hit dead Semibot heads. |
| Battery / ShotsPerCharge | 0 | Shots a full battery gives, up to 100. 0 leaves the built-in amount. Needs a restart. |
| Battery / Rechargeable | Default | Whether the gun tops up at a charging station. Default leaves the built-in setting. Needs a restart. |
| Challenge / ShrinkChallengeMode | Off | Everyone starts shrunken. The gun grows you back for a while, damage shrinks you again. |
| Chaos / LevelCollapse | Auto | Shooting the map starts a 90-second collapse. Auto = April 1st only, On = always, Off = never. |
| Debug / EnableDebugKeys | Off | Turns the two keys below on. |
| Debug / ShrinkKey | F9 | Shrink or unshrink yourself, no gun needed. |
| Debug / CollapseKey | End | Start the collapse by hand. Host only, and only while LevelCollapse is active. |
Hardcoded defaults:
| Behavior | Value |
|----------|-------|
| Scale factor | 40% shrink / 200% grow |
| Enemy restore | 2 minut
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: