ShowEnemyHealth
Adds health & damage UI indicators for enemies.
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模組介紹 作者原文
R.E.P.O. - Enemy Health & Damage UI Mod
Adds configurable UI to display enemy health, and damage indicators.
The health display will remain above an enemy for a configurable amount of time, or until the enemy dies/respawns.
I've tried to fit the look of the UI elements in with the game as much as possible.
NOTE: There's a bug in vanilla R.E.P.O. that means enemy health values aren't correctly synced across clients
when damage from valuables (propane tanks, flamethrowers etc) is applied to enemies.
This mod includes a "fix" for that, which can be turned off in the config.
If your game's host does not have this mod, you may see an incorrect health value in this case.
Installation
- Download & install BepInEx.
- Download the latest release of this mod.
- Place REPO_ShowEnemyHealth.dll in your BepInEx/plugins directory.
Alternatively, the mod is available Mod Manager.
Screenshots
Configuration
All options can be configured in-game using the REPOConfig mod, or manually by:
- Launch the game with mod installed at least once.
- Edit the REPO_ShowEnemyHealth.cfg file within your BepInEx/config directory.
Example Configuration
Settings file was created by plugin ShowEnemyHealth v1.0.2
Plugin GUID: REPO_ShowEnemyHealth
[General]
Setting type: Boolean
Default value: true
ShowEnemyHealth = true
Max seconds to show enemy health
Setting type: Single
Default value: 120
Acceptable value range: From 1 to 600
HealthShowTimer = 120
Enemy health font size
Setting type: Single
Default value: 15
Acceptable value range: From 10 to 50
HealthFontSize = 15
Enemy health font color
Setting type: String
Default value: grey
Acceptable values: black, blue, cyan, green, grey, magenta, orange, red, white, yellow
HealthFontColor = grey
Setting type: Boolean
Default value: true
ShowEnemyDamage = true
Damage font size
Setting type: Single
Default value: 25
Acceptable value range: From 10 to 50
DamageFontSize = 25
Damage font highlight color
Setting type: String
Default value: red
Acceptable values: black, blue, cyan, green, grey, magenta, orange, red, white, yellow
DamageFontHighlightColor = red
Damage font primary color
Setting type: String
Default value: orange
Acceptable values: black, blue, cyan, green, grey, magenta, orange, red, white, yellow
DamageFontColor = orange
Sync enemy health across all clients
Setting type: Boolean
Default value: true
AttemptMultiplayerHealthSync = true
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: