Sense

版本 v1.0.3·更新於 2026-07-06

Passively marks every enemy within 30m around you on the map in red, with no key press, so you always know what is lurking nearby, in R.E.P.O.

模組介紹 作者原文

Sense

A BepInEx mod for R.E.P.O. that passively marks nearby enemies on the map in red.

What This Mod Does

Sense is a passive radar — there is nothing to press. While you are in a level, every enemy within 30 meters (configurable) of you is marked on the map in red, the same way valuables show up in yellow. Open the map and you can see at a glance what is around you and roughly where it is.

  • Works automatically — no key, no cooldown. Enemies appear as they come into range and disappear as they leave it.
  • Markers follow the enemies as they move, and fade when an enemy is on a different floor — exactly like the game's own valuable markers.
  • Client-side only — only you see the markers; it sends no network traffic and costs nothing to other players or the host.

R.E.P.O. itself scaffolded enemy map markers but never finished them (Map.AddEnemy exists in the game but is empty). Sense fills that gap on your own client through the game's working custom-marker system.

Usage

Just play. Open the map during a level and nearby enemies are the red blips.

Configuration

Settings are in BepInEx/config/headclef.Sense.cfg or the in-game mod config menu:

| Key | Default | Range | Description |

|-----|---------|-------|-------------|

| Enabled | on | on/off | Master switch for the radar |

| Radius | 30 | 5–100 | Detection radius in meters |

| Marker Color | FF0000 | hex RGB | Colour of the enemy map markers |

Requirements

  • BepInEx 5.x installed for R.E.P.O.

Installation

  • Install (recommended).
  • Or manually: place Sense.dll into your BepInEx/plugins folder.
  • Launch the game — the config file is generated on first run.

Multiplayer

  • Runs per-client — only you see your own markers.
  • Sends no RPCs and does not affect other players or the host.

Development

Project Structure

├── Sense.cs # Plugin entry point & config; drives the radar from Update

├── EnemyRadar.cs # Client-side red enemy markers (add/track/remove on the map)

└── README.md

Building

This project is standalone (BepInEx only) and part of the Repo.slnx solution:

dotnet build../Repo.slnx

License

This project is licensed under the MIT License — see the LICENSE file for details.

These mods (all) generated by using AI tools. If there's anything wrong use to give a feedback, I use there more than.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
Sense-1.0.3.zip
檔案大小
132.6 KiB