REPOUW

版本 v1.0.0·更新於 2026-06-03

True ultrawide / non-16:9 rendering for REPO. Resizes the gameplay RenderTexture to match your screen aspect for proper FOV on 21:9 / 32:9 / 48:9. Press F2 to toggle. Note: the in-game HUD stays at it

模組介紹 作者原文

REPO Ultrawide

True ultrawide / non-16:9 rendering for R.E.P.O.

REPO renders the gameplay camera into a fixed-aspect RenderTexture and

displays it through a 16:9 UI element, letterboxing anything wider. This

plugin rewires that render target at runtime to match your screen, then

stretches the displaying RawImage to fill the canvas.

Result: true ultrawide FOV (wider horizontal view, no black bars on

21:9 / 32:9 / 48:9 displays).

What it doesn't do

REPO's own HUD canvas — dollar counter, compass, health, level-intro

overlay, pause menu — is anchored for a 16:9 reference resolution. Those

elements stay at their 16:9 positions; on ultrawide you'll see empty

space alongside them. Re-anchoring each HUD element is a separate, much

larger patch this mod doesn't attempt.

The 3D world renders correctly. Just the in-game UI doesn't reposition.

Config

BepInEx/config/com.wearebonkers.repouw.cfg:

| Key | Default | Notes |

| --- | ------- | ----- |

| Enabled | true | Master toggle. |

| ToggleKey | F2 | Press in-game to flip Enabled. |

| QualityScale | 1.0 | Render resolution as a fraction of native. 1.0 = native, 0.5 = half resolution. REPO's in-game Render Size dropdown maps Small → 0.5×, Medium → 0.75×, Large → this value. |

Notes

  • REPO's "Render Size" video setting still works as a quality knob with

this enabled.

  • If REPO renames its render-texture controller in a future patch, the

plugin silently no-ops instead of crashing.

  • Toggling the mod off cleanly restores REPO's original 16:9 setup —

every value the plugin overwrites is saved on first apply.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
REPOUW-1.0.0.zip
檔案大小
50.0 KiB