REPO Hard Mode
A hard mode mod for R.E.P.O. that increases difficulty by multiplying shop prices, enemy speed, item weight, spawn rates, fragility, and reducing player health and item durability. Configurable via Be
模組介紹 作者原文
R.E.P.O. Hard Mode
Description
This mod makes R.E.P.O. significantly harder by applying multipliers to various game elements:
- Shop Prices: Multiplied by 2.5x (configurable).
- Enemy Speed: Multiplied by 2x (enemies move faster).
- Item Weight: Multiplied by 2x (items are heavier).
- Item Spawn Count: Increased by 15% (more items spawn).
- Player Max Health: Reduced to 50 (from default 100).
- Item Fragility: Multiplied by 2x (items break easier from impacts).
- Item Durability: Multiplied by 0.5x (items wear out faster).
All changes are configurable via the BepInEx config file.
Multiplayer Requirements
ALL PLAYERS must have this mod installed for it to work correctly in multiplayer sessions. This is because:
- Health modifications are applied on each client individually
- Item weight and fragility are local physics calculations
- Each player needs the mod to see the correct difficulty settings
Only the host controls:
- Shop prices (calculated on host, synced to clients)
- Enemy speed (host controls AI)
- Item spawn rates (host controls world generation)
Installation
- Install BepInEx for your game.
- IMPORTANT FOR MULTIPLAYER: Make sure ALL players install this mod.
- Download this mod and extract it to your BepInEx plugins folder (usually BepInEx/plugins).
- Launch the game. The mod will generate a config file at BepInEx/config/com.gosufrutita.repohardmode.cfg for customization.
Configuration
Edit BepInEx/config/com.gosufrutita.repohardmode.cfg:
- PriceMultiplier: Shop item price multiplier (default: 2.5).
- EnemySpeedMultiplier: Enemy movement speed multiplier (default: 2.0).
- ItemWeightMultiplier: Item weight multiplier (default: 2.0).
- ItemSpawnMultiplier: Item spawn count multiplier (default: 1.15).
- PlayerMaxHealth: Player maximum health (default: 50).
- ItemFragilityMultiplier: Item fragility multiplier (default: 2.0).
- ItemDurabilityMultiplier: Item durability multiplier (default: 0.5).
Note: All players should use the same configuration values to ensure consistent gameplay.
Changelog
1.2.1
- Removed host-only mode - all players now need the mod installed
- Clarified multiplayer requirements in documentation
1.2.0
- Initial release with all features implemented.
Credits
- Built with BepInEx and Harmony.
- Author: GosuFrutita
Troubleshooting
Issue: Some players have normal health (100) while others have reduced health (50)
- Solution: Make sure ALL players have the mod installed
Issue: Items feel lighter/more fragile for some players
- Solution: All players need to install the mod for consistent physics
Issue: Prices are different between players
- Solution: The host's mod automatically syncs prices to all clients via RPC, this should work even if clients don't have the mod, but it's still recommended everyone installs it
FAQ
Q: Does everyone need the same config settings?
A: Yes, for the best experience, all players should use the same config values.
Q: What if only the host has the mod?
A: The game will work, but only the host will experience reduced health and changed item physics. Prices and enemy speeds will affect everyone.
Q: Can I play single-player?
A: Yes! The mod works perfectly in single-player mode.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: