RandomSizeValuables

版本 v4.0.0·更新於 2026-06-05

【Host Only MOD】Randomly makes generated valuables larger or smaller at a configurable chance, and increases the value of valuables whose size has changed.設定確率で生成される貴重品のサイズを大きくしたり小さくしたりし、サイズが変わった貴重品の価値

模組介紹 作者原文

RandomSizeValuables

This mod is a host-only mod that randomly changes the size and value of valuables generated by the level.

It modifies some of the valuables that would normally spawn, instead of adding extra valuables.

Features

  • Randomly scales normally generated valuables.
  • Does not add extra valuables to the level.
  • Uses the original valuable size category before scaling.
  • Small valuables can become larger.
  • Medium valuables can become smaller or larger.
  • Large valuables can become smaller.
  • Adds a random value multiplier to scaled valuables.
  • Adds break resistance to scaled valuables.
  • If the break resistance multiplier is set to 10.01, scaled valuables become unbreakable.
  • Rolls the scaled valuable spawn chance once for each maximum scaled valuable slot.
  • Adds bad luck compensation when no scaled valuable appears in a level.
  • Prevents the same valuable name from being selected more than once in the same level.
  • Relocates a scaled valuable if it loses value before being grabbed.
  • Once a player grabs a scaled valuable, later damage is treated as normal gameplay.

Host-only behavior

Only the host needs this mod.

The host decides which normally generated valuables are scaled, applies their value multiplier, and handles relocation when needed.

The size is passed through the valuable instantiation data, so clients without this mod should still see the generated size in normal cases.

Config

The config file is created after launching the game once with the mod installed.

Config path:

BepInEx/config/REPOJP.RandomSizeValuables.cfg

General

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| ModEnabled | Enables this mod. | true | false | true |

| MaxVariantValuableCount | Maximum number of scaled valuables per level. | 50 | 1 | 200 |

| VariantValuableSpawnChance | Spawn chance rolled once per maximum scaled valuable count. | 50 | 0 | 100 |

| BadLuckBonusPerEmptyLevel | Chance bonus added after each level with zero scaled valuables. | 20 | 0 | 100 |

Small Size Band

Small size band means Tiny and Small valuables.

These valuables are scaled upward by default.

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| SmallBandSelectChance | Chance for Tiny and Small valuables to be eligible. | 100 | 0 | 100 |

| SmallBandScaleMin | Minimum scale multiplier for Tiny and Small valuables. | 1.50 | 0.01 | 10.00 |

| SmallBandScaleMax | Maximum scale multiplier for Tiny and Small valuables. | 3.00 | 0.01 | 10.00 |

Medium Size Band

Medium size band means Medium, Big, and Wide valuables.

These valuables can become smaller or larger by default.

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| MediumBandSelectChance | Chance for Medium, Big, and Wide valuables to be eligible. | 100 | 0 | 100 |

| MediumBandScaleMin | Minimum scale multiplier for Medium, Big, and Wide valuables. | 0.50 | 0.01 | 10.00 |

| MediumBandScaleMax | Maximum scale multiplier for Medium, Big, and Wide valuables. | 2.00 | 0.01 | 10.00 |

Large Size Band

Large size band means Tall and VeryTall valuables.

These valuables are scaled downward by default.

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| LargeBandSelectChance | Chance for Tall and VeryTall valuables to be eligible. | 100 | 0 | 100 |

| LargeBandScaleMin | Minimum scale multiplier for Tall and VeryTall valuables. | 0.10 | 0.01 | 10.00 |

| LargeBandScaleMax | Maximum scale multiplier for Tall and VeryTall valuables. | 0.50 | 0.01 | 10.00 |

Value and Durability

| Setting | Description | Default | Min | Max |

|---|---|---:|---:|---:|

| ValueMultiplierMin | Minimum value multiplier for scaled valuables. | 2.00 | 1.00 | 10.00 |

| ValueMultiplierMax | Maximum value multiplier for scaled valuables. | 5.00 | 1.00 | 10.00 |

| BreakResistanceMultiplier | Break resistance multiplier. Set 10.01 to make scaled valuables unbreakable. | 5.00 | 1.00 | 10.01 |

Damage Relocation

Relocation only applies to scaled val

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
RandomSizeValuables-4.0.0.zip
檔案大小
125.9 KiB