MentalistAttackModifier

版本 v1.1.1·更新於 2026-02-23

Host-authoritative modification for Mentalist (Floater) attack range and smash damage.

模組介紹 作者原文

Floater Attack Modification (Mentalist)

This mod modifies the behavior of the Mentalist (Floater) enemy.

It allows you to adjust:

  • Attack range
  • Smash damage
  • Visual scaling
  • Investigate sound behavior (v1.1.0+)

Overview

This mod alters how the Mentalist’s levitation attack functions.

  • The capture radius can be expanded or reduced.
  • The smash damage can be increased or decreased.
  • Visual effects can automatically scale to match the configured attack range.
  • (v1.1.0+) The Mentalist can emit investigate sound pulses during attack phases.

Gameplay logic is host-authoritative.

Only the host determines the actual range and damage values.

However, it is strongly recommended that all players install the mod to ensure visual consistency.

Synchronization

  • The host defines the values through config.
  • Settings are synchronized at the start of each level.
  • Config changes are applied on the next level generation.

This prevents desync issues and ensures stable multiplayer sessions.

Configuration

Attack Settings

AttackRange

  • Type: float
  • Range: 0 – 100
  • Default: 4

Controls the levitation capture radius.

SmashDamage

  • Type: int
  • Range: 0 – 300
  • Default: 50

Controls the damage dealt during the smash phase.

Visual Settings

VisualAutoScale

  • Type: bool
  • Default: true

Automatically scales the levitation visual effect based on the configured attack range.

VisualScaleMultiplier

  • Type: float
  • Range: 0 – 10
  • Default: 1.0

Used only when VisualAutoScale is disabled.

1.0 represents the original default visual size.

Investigate Sound Injection (Added in v1.1.0)

The Mentalist can emit enemy investigate pulses similar to noise-based enemies.

This affects nearby enemies by triggering investigate behavior.

EnableInvestigateSound

  • Type: bool
  • Default: true

Enables or disables investigate sound injection during attack phases.

ChargeInvestigateRange

  • Type: float
  • Range: 0 – 100
  • Default: 15

Investigate radius emitted repeatedly during the Charge animation.

SmashInvestigateRange

  • Type: float
  • Range: 0 – 100
  • Default: 30

Investigate radius emitted once when Smash is executed.

Multiplayer Notes

  • Host determines gameplay values.
  • Clients receive synchronized settings at level start.
  • Installing the mod on all clients is recommended for visual alignment.

Changelog

v1.1.0

Added:

  • Investigate sound injection system
  • Repeated investigate pulses during Charge animation
  • Single investigate pulse during Smash
  • Config options for investigate ranges (0–100)
  • Toggle to enable/disable investigate injection

v1.0.0

Initial release.

  • Adjustable Mentalist attack range (0–100)
  • Adjustable smash damage (0–300)
  • Optional visual scaling system
  • Host-authoritative synchronization system

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
MentalistAttackModifier-1.1.1.zip
檔案大小
145.9 KiB