FindRemainingValuables

版本 v2.5.0·更新於 2025-07-04

[Museum Update] Reveal the last few items on the map. Configurable.

模組介紹 作者原文

FindRemainingValuables

\[Museum Update\] Tired of running in circles wondering if there are any more items left? No more! This mod adds a configurable threshold for leftover items, after which they will become visible on the map.

Features

  • When the remaining items are under a threshold, reveal every item on the map.
  • Only the host needs to install it to reveal everything. Other players with the mod will get a notification when items get revealed.
  • Optionally alert enemies when you trigger the reveal.
  • Fully configurable!

Configuration

General

  • "RevealThreshold": Proportion of goal remaining before revealing all valuables: 0 is never, 1 is always in LevelLoot mode, 4 is probably always in other modes (default: 0.1)
  • "TrackingMethod: Method to track progress towards the threshold: Haul or Discovery (default: Haul)
  • "GoalType": Which goal to use when calculating reveal threshold: ExtractionGoal, LevelGoal, LevelLoot, Extractions (default: LevelLoot)

Examples

Here are some example configurations and the resulting behaviour:

| RevealThreshold | TrackingMethod | GoalType | Behaviour |

| - | - | - | - |

| 0.5 | Haul | ExtractionGoal | Reveal everything when the ungathered loot is less than half the goal of a single extraction point. Fairly easy on the first level, but gets much stricter as you progress. |

| 0.1 | Discovery | LevelGoal | Reveal everything when the undiscovered loot is less than a tenth of the goal of the entire level. This requires finding all but one or two items on the first level, but gets a bit easier on later levels. |

| 0.2 | Discovery | LevelLoot | Reveal everything once you've seen 80% of the loot on the level. Consistent between big and small levels.

| 0 ~ 0.99 | N/A | Extractions | Reveal everything when all the extractions are finished. Probably not very helpful. |

| 2 ~ 2.99 | N/A | Extractions | Reveal everything when there are only two extraction points left. This means immediately in the first few levels. |

| 4 | N/A | N/A | Reveal everything immediately |

Notification

  • "NotificationSound": If true, enables the notification sound when the reveal is triggered (default: true)
  • "EnemiesRespond": If true, causes enemies to investigate when the reveal is triggered (default: false)
  • "AlertDifficulty": How strongly enemies respond when valuables are revealed: Investigate, Sweep, Purge, Annihilation, Dynamic (default: Investigate)

Difficulties

  • Investigate: Enemies within about 2-3 rooms will investigate near the active extraction point (default)
  • Sweep: Enemies within about 4-5 rooms will walk near the active extraction point
  • Purge: All enemies on the map will respawn and converge near the active extraction point
  • Annihilation: All enemies on the map will respawn and converge directly upon the active extraction point. Hide or defend your loot!
  • Dynamic: Apply a difficulty setting depending on moon phase; New Moon -> Investigate, Super Moon -> Annihilation

Note that no response is added if the valuables are revealed after completing the last extraction

Controls

At the time of writing this, the ingame mod menu RepoConfig does not support keybinds, so only "EnableKeybinds" is visible. You can still edit the keybinds from the config file or from another config editor such as r2modman.

  • "EnableKeybinds": If true, enables hotkeys (default: true)
  • "RevealKeybind": Key to press to reveal all remaining valuables (default: F10)

Debug

  • "EnableLogging": If true, prints debug data to console (default: false)

Developer Contact

Report bugs, suggest features, or provide feedback:

| Discord Server | Channel | Post |

|-|-|-|

| R.E.P.O. Modding Server | #released-mods | FindRemainingValuables |

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
FindRemainingValuables-2.5.0.zip
檔案大小
95.2 KiB