Digivolution

版本 v1.0.1·更新於 2026-04-12

Low-health enemies can suddenly Digivolve into bigger, louder, deadlier forms.

模組介紹 作者原文

Digivolution v1.0.1

Digivolution gives enemies a chance to break into a full transformation when they are pushed into low health. Instead of going down quietly, they can trigger a Digivolution sequence, play the theme, light up with a form color, and come back as a larger evolved threat.

What This Mod Does

  • By default, a Digivolution check happens when damage pushes an enemy down to 20% health or lower.
  • The default Digivolution chance is 10%.
  • If the roll succeeds, the enemy begins a 10 second transformation sequence.
  • During that sequence, the enemy stops behaving normally and cannot be finished off by normal damage.
  • When the sequence finishes, the enemy restores itself to a new evolved max health value, grows in size, and fights as its evolved form.

What The Colors Mean

The current version normally rolls one of these three forms:

| Form | Colors | What it means |

| --- | --- | --- |

| Burst | Orange and yellow | Fast, aggressive |

| Fortress | Purple and pink | Tanky heavy form |

| Speed | Blue and cyan | Fastest chase form with lower bonus health |

Default Form Results

At default settings, each form changes max health and size like this:

| Form | Default max health | Default size | What it does |

| --- | --- | --- | --- |

| Burst | About 2.10x the enemy's normal max health | About 2.08x normal size | Dashes harder and hits aggressively |

| Fortress | About 2.36x the enemy's normal max health | About 2.24x normal size | Becomes the tankiest form |

| Speed | About 1.92x the enemy's normal max health | About 1.96x normal size | Chases much faster than the others |

Those values are based on the default config. If you change the health or size settings, the final numbers change too.

What Happens During A Digivolution

  • The enemy enters a full transformation state.
  • Digivolution music plays.
  • Transformation effects and color pulses appear around the enemy.
  • The enemy is protected while the transformation is happening.
  • When the sequence ends, the enemy comes back fully transformed with its new health and size.
  • It keeps it's evolved form until players finally kill it.

Config Settings

| Setting | Default | What it changes |

| --- | --- | --- |

| ChancePercent | 10 | The chance for a low-health enemy to start Digivolving |

| LowHealthPercent | 20 | The health line that allows Digivolution to trigger |

| TransformationSeconds | 10 | How long the transformation sequence lasts |

| HealthMultiplier | 2 | The base health boost applied after the transformation |

| EvolvedScale | 2 | The base size boost applied after the transformation |

| DigivolutionMusicVolume | 0.9 | The volume of the Digivolution music |

Notes

  • All players should have this mod installed for multiplayer.
  • The default Digivolution chance is 10%.
  • The current normal form pool is Burst, Fortress, and Speed.

Credits

-Created by Omniscye / Empress

Message to my awesome friends and the players who use my mods

If you need support for my mods or just want to hang out, join my personal Discord server:

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前置依賴

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檔案與校驗

檔案名稱
Digivolution-1.0.1.zip
檔案大小
438.0 KiB