APEXBanking
[Beta] Adds a new lootable level to the game, APEX Banking! Time for a bank heist!
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模組介紹 作者原文
THIS IS A BETA RELEASE. EXPECT MORE TILES, BALANCING CHANGES, AND BUGFIXES IN THE FUTURE.
APEX Banking
A new bank interior featuring everyone's favorite Apex Predator, the duck! Currently featuring nearly 30 tiles, with more to come in the future!
Welcome to APEX Banking! Once a thriving mega-corporation with a duck mascot, now abandoned. It seems well kept, however, despite the lack of employees. But alas, even banks have to pay taxes!
For now, this level uses Manor valuables, with the exception of one custom valuable designed for a specific room. This will change in the future!
I've spent way more time modding games than I ever thought I would. If you'd like to donate to help me make more content like this, I have a Ko-Fi here: Ko-Fi link <3
Features
Security lasers: Unlike the lasers found in the Museum, these lasers don't damage you! Rather, they trigger alarms that alert enemies to your location. Strategic decisions and fast thinking will be required to decide if setting off the alarms is worth it!
Traps: Some rooms feature red lasers, which act similarly to the green security lasers, but in addition they will trigger various traps that could lead to you (or your stuff's) demise! Note several traps will be added in the future.
Custom music and ambience: The bank features custom ambient effects, as well as a small soundtrack made by Generic_GMD designed to fit in with the base-game tracks! More tracks and ambience sounds may come later down the line.
Valuables
These valuables aren't implemented yet. 20+ custom valuables are planned for the future!
Pictures (Spoilers Ahead!)
Credits
Shoutout to Generic_GMD for making the awesome soundtrack and Teserex for making several of the art assets such as the logo and loading screen art. Shoutout to s1ckboy, JacobG5, Magic_Wesley, Generic_GMD, Teserex, Beaniebe, and Darth for help with testing. Shoutout to P0WBL0X for commissioning me to finish this after my severe burnout nearly caused this project to go unreleased. Shoutout to CritHaxXoG/Zehs for creating REPOLib and answering questions for me! Several models and textures taken from PolyHaven, SketchUp Texture Club, and Sketchfab. Detailed credits for models used can be found in the CREDITS.md file or Wiki section of the Readme under Credits. A few references to content creators also included, details can be found in the CREDITS.md file or Wiki section. This project would likely have been abandoned without y'all. <3
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