UBImGui
A plugin that allows mod developers to use Dear ImGui in Unity.
模組介紹 作者原文
UBImGui
A plugin that allows mod developers to use Dear ImGui in Unity.
Supports DX12, DX11 and Vulkan.
Based on the UBImGui repo by MasterSix997.\
Guide for Modders
First add this mod dll as a project reference for your mod. Then you can add a dependency to the mod to ensure your mod runs after UBImGui.
[BepInDependency("com.snosz.ubimgui", BepInDependency.DependencyFlags.HardDependency)]
An example window.
using ImGuiNET;
using UnityEngine;
public class SimpleWindow: MonoBehaviour
{
private void OnEnable()
{
ImGui.Layout += OnLayout;
}
private void OnDisable()
{
ImGui.Layout -= OnLayout;
}
// Fields to be used in the window
private bool enableFields;
// As this string is not serialized (public or [SerializeField]), it is necessary to initialize it before using
private string textValue = "";
private float sliderValue;
private Vector3 vector3Value;
private void OnLayout()
{
// Begin a new window called "Simple Window"
// If the window is collapsed, there is no need to create widgets (no need to call ImGui.End())
if (ImGui.Begin("Simple Window"))
{
// Add some text to the window
ImGui.Text("Im a text");
// If the button is clicked, log a message to the console
if (ImGui.Button("Click Me!"))
{
Debug.Log("Thanks:)");
}
// Add a checkbox to enable/disable fields
ImGui.Checkbox("Toggle Fields", ref enableFields);
// If fields are enabled, add widgets
if (enableFields)
{
// Add input fields for text, slider, and vector3
ImGui.InputText("Text Field", ref textValue, 100);
ImGui.SliderFloat("Slider Field", ref sliderValue, 0, 100);
ImGui.SliderFloat3("Vector3 Field", ref vector3Value, -10, 10);
}
// End the "Simple Window"
ImGui.End();
}
}
}
More info is in the original repo.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: