TmbolTextureReplacer

版本 v1.3.2·更新於 2025-06-29

An AI-slop plugin to easily replace textures, the Tmbol special treatment. Just drop images with the same gamefile name in the "Textures" folder next to the DLL. Use UABEA to get the name of the textu

模組介紹 作者原文

Disclaimer

This is the Tmbol's AI-slop texture replacement plugin.

Usage

To use this plugin, simply drop the textures you want to get replaced into the "Textures" folder beside the plugins's dll.

The format (png/jpg), name and dimensions of the image must match otherwise the AI code may delete your system32 folder.

Some images like most item icons require transparency. Make sure they are transparent, or else.

Getting Texture Names

You have to get the names of your textures from an Unity assets inspector/viewer like UABEA.

Open the inspector of your choice and point it towards \PEAK_Data\resources.assets

(for example: C:\Program Files (x86)\Steam\steamapps\common\PEAK\PEAK_Data\resources.assets)

Then, simply look for name of the texture you want to edit (for PEAK it's usually not garbled or anything), and ideally export it and use it as a canvas for a clean workflow.

Happy tmboling. This AI slop is properly never getting updated.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
TmbolTextureReplacer-1.3.2.zip
檔案大小
1.2 MiB