SpeedMod
SpeedMod
模組介紹 作者原文
SpeedMod
Describe your project here!
Template Instructions
You can remove this section after you've set up your project.
Next steps:
- Create a copy of the Config.Build.user.props.template file and name it Config.Build.user.props
- This will automate copying your plugin assembly to BepInEx/plugins/
- Configure the paths to point to your game path and your BepInEx/plugins/
- Game assembly references should work if the path to the game is valid
- Search TODO in the whole project to see what you should configure or modify
Packaging
This template comes packaging built-in, using TCLI.
You can build packages by running:
dotnet build -c Release -target:PackTS -v d
[!NOTE]
You can learn about different build options with dotnet build --help.
-c is short for --configuration and -v d is --verbosity detailed.
The built package will be found at artifacts.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack_PEAK