PeakConsole
Enhanced in-game console for PEAK: teleportation, item & prefab spawning, status control, RPC-synced commands, command favorites and copy helpers. Press F1 and open the Console tab.
模組介紹 作者原文
PeakConsole
An enhanced in-game console for PEAK built on BepInEx. It adds a visual command browser plus a large set of host tools: teleportation, item/prefab spawning, status effect control, and RPC-synced commands.
- Author: wwshare
- Game: PEAK
- Framework: BepInEx 5.4.2403
Installation
- Install BepInEx for PEAK
- Drop the DLL into PEAK/BepInEx/plugins/
- Launch the game and press F1 to open the console
Key Bindings
- F1 — Toggle the console
- F2 — Reset console DPI to default
- Tab — Cycle command suggestions while typing
Features
Visual Command Browser
Open the console and switch to the Console tab to browse every command:
- Search by name or description
- Filter by category
- Star commands as favorites and filter to favorites only
- One-click copy button and right-click copy for every command
- Execute commands through input fields and player dropdowns
Command Console
- Command autocomplete with Tab
- Case-insensitive matching and method-name-only input (e.g. addhunger 1 resolves automatically)
- Right-click any log line to copy it
Host Tools
- Teleport yourself or other players
- Spawn items and world prefabs at your crosshair (alias matching for names with spaces)
- Apply or clear 15 status effects (hunger, cold, poison, curse, petrify,...)
- RPC-synced commands that apply to all players (time of day, player effects, map transitions)
- Server Info page with player management and mod detection
Commands
Every command follows the Class.Method args format. Run Help in the console to list all available commands. A few examples:
Teleport.To
Teleport.PlayerToMe
PrefabSpawnCommands.ListPrefabs
PrefabSpawnCommands.SpawnPrefab [count]
StatusCommands.AddHunger
StatusCommands.ClearAllStatuses
RPCCommands.SetDayTime
ServerAdmin.ListPlayers
AI Disclosure
Parts of this project (code, documentation and refactoring) were created with the
assistance of GitHub Copilot (Microsoft), a generative AI coding assistant, used
inside Visual Studio Code. Per the Global Rules, this is declared here
and in the assembly metadata (AI_Assisted_Creation / AI_Model_Vendor). This
package is listed under the AI Generated category.
All functionality has been built and tested against PEAK before upload.
Credits
This project is an independent, MIT-licensed derivative of Advanced Console by
Keklick1337 (Vladislav Tislenko). The original copyright notice is preserved in
LICENSE as required by the MIT license. All new code, UI work, command fixes,
localization and packaging in this release are by wwshare.
License
See LICENSE.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: