PEAK MENU CN
PEAK 遊戲內實用菜單,包含物品生成、玩家傳送、座標飛行、狀態控制、特效吹箭、主題與可調整界面。本模組可能改變遊戲玩法,作弊,請自行酌情使用以保護遊戲體驗!
模組介紹 作者原文
P.E.A.K_MENU
A lightweight in-game utility menu for PEAK, created by Ruangfafa.
The menu currently includes item spawning, player teleportation, physical flight, status controls, configurable blow darts, themes, category icons, configurable hotkeys, and a movable/resizable interface.
[!WARNING]
This mod changes gameplay and may affect multiplayer sessions. Use it only in private or consenting lobbies.
Features
Item Spawner
- Browse available PEAK items
- Display native item icons
- Spawn selected items through PEAK's network flow
- Scrollable item list
Teleport
- Teleport yourself to another player
- Bring another player to your position
- Refresh player objects before every teleport action
- Prevent access to the teleport page when no other players are present
- Re-resolve the selected player before teleporting to reduce stale-object errors
Flight
- Physics-based flight using PEAK's ragdoll forces
- Optional double-tap Space activation mode
- Adjustable flight speed
- Default flight speed: 16
- Optional mouse-wheel speed control
- Mouse wheel changes speed by 16
- Optional slow-fall effect after flight synchronization
- Automatically enables and locks invincibility and anti-knockback while flight mode is enabled
- Restores the previous protection settings when flight mode is disabled
Status
- Invincibility
- Anti-knockback
- Infinite stamina
- Native PEAK status application
- Configurable status amount and duration
- Set or additive application modes
- Clear negative effects
Blow Dart
- Uses the native in-game blow dart icon and impact visuals
- Select the original blow dart behavior or one of nine numeric status effects
- Configure status strength from 1–200, where 200 maps to the underlying value 2
- Apply a configurable whirlwind duration in seconds
- Only modifies darts fired by the installed player
- Numeric and whirlwind effects can hit players who do not have the mod installed
Menu
- Movable window
- Resizable window
- Multiple color themes
- Category icons
- Configurable menu hotkey
- Input blocking while the menu is open
Default Controls
| Control | Action |
|---|---|
| F6 | Open or close the menu |
| Double-tap Space | Toggle active flight when enabled |
| W / A / S / D | Fly using the selected movement mode |
| Space | Ascend |
| Ctrl | Descend |
| Shift | Accelerate |
| Mouse wheel up | Increase flight speed by 16 |
| Mouse wheel down | Decrease flight speed by 16 |
Installation
Mod Manager
Install the package Mod Manager, r2modman, or Gale.
Required dependencies should be installed automatically through the package manifest.
Manual Installation
- Install BepInExPack for PEAK.
- Copy ruangfafa.peakmenu.dll into:
PEAK/BepInEx/plugins/P.E.A.K_MENU/
- Launch PEAK.
- Press F6 to open the menu.
Development Setup
Create a copy of:
Config.Build.user.props.template
Rename it to:
Config.Build.user.props
Then configure the local PEAK installation path and BepInEx plugin output path.
This will:
- Resolve PEAK and Unity assembly references
- Copy the compiled plugin assembly to BepInEx/plugins/
- Simplify local testing after each build
Search for TODO across the project to find any remaining template-specific values that should be configured or replaced.
Building
Build the debug configuration:
dotnet build
Build the release configuration:
dotnet build -c Release -v d
The compiled plugin assembly is produced under:./artifacts/bin/P.E.A.K_MENU Packaging & Publishing
This project uses ThunderPipe packaging.
Build a local package with:
dotnet build -c Release -v d
The generated package will be placed under:./artifacts/[!NOTE]
Review the generated package before publishing. Confirm that the manifest, icon, README, dependencies, version number, and plugin DLL are correct.
To publish directly, configure the required publishing values in Config.Build.user.props, then run:
dotnet build -c
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: