ChallengeCreator

版本 v1.0.6·更新於 2026-09-19

A customisable challenge creator! READ THE DESCRIPTION!

模組介紹 作者原文

ChallengeCreator

This is a semi feature rich peak challenge creator!

This mod lets you create your own challenges that people might accidentally break the rules

of or hard to pull off in vanilla peak.

EVERYONE NEEDS THE MOD TO FUNCTION AS INTENDED.

Some elements will not function as the challenge maker intended with some features disabled.

This mod changes the main menu screen!

This mod adds a new in-game challenge browser!

How do I create my own chllange?

I have tried my best to make a user friendly tool on my website!

Go to to get started!

How do I apply the challenge?

After you get your value from the website or you have made your own, click Copy Final Config.

Go to the config section of your mod manager, look up a tutorial on how to do this if you cannot find it.

If you download mods manually, you can also look up a tutorial for this for any BepInEx mod.

  • Change the preset to Custom if not already.
  • Paste your config into the challengeCustom section.
  • Play your challenge

What can I actually do?

Here is the current list:

Expand to see the list

public string Name { get; set; } = ""; // You get to set a funny name

public string Creators { get; set; } = ""; // You can credit yourself and others here

public string Notes { get; set; } = ""; // Any extra notes such as custom instructions they couldnt have in the config

public int MinAscent { get; set; } = -1; // Ascent -1 = Tenderfoot

public bool AllowHigherAscents { get; set; } = true; // If minAscent is like 4, can they do 5, 6 and above?

public List disallowedItems { get; set; } = new List(); // List of items that are not allowed

public List oneTimeUseItems { get; set; } = new List();// List of items that can only be used once

public List allowedItemsOnly { get; set; } = new List(); // If this list has anything in it, only these items can be used, please include flare!!

public bool Itemless { get; set; } = false; // Cant use items except flare and 1 use of an item

public bool DisableRopeTypes { get; set; } = false; // If true, all rope, chains and vines are disabled.

public bool alwaysHaveTick { get; set; } = false; // You will always have a tick attached to you

public bool noMultiplayer { get; set; } = false; // You can only play singleplayer

public int minimumPlayers { get; set; } = 1; // For multiplayer, minimum players required to start the run

public bool allowReserveStamina { get; set; } = true; // If false all reserver stamina is removed upon gaining it

public bool controlLockLeftAndRight_Ground { get; set; } = false; // If true, you can only move left and right on the ground

public bool controlLockForwardAndBackward_Ground { get; set; } = false; // If true, you can only move forward and backward on the ground

public bool controlLockLeftAndRight_Climb { get; set; } = false; // If true, you can only move left and right whilst climbing

public bool controlLockForwardAndBackward_Climb { get; set; } = false; // If true, you can only move forward and backward whilst climbing

public bool noSprinting { get; set; } = false; // If true, you cannot sprint

public bool noJumping { get; set; } = false; // If true, you cannot jump. This should also disable ropes and chains according to piano's crippled challenge

public bool endRunOnCurse { get; set; } = false; // If true, the run will end if you get the curse affliction

public bool noBackpack { get; set; } = false; // If true, you cannot use a backpack

public bool startSkeleton { get; set; } = false; // If true, you start the run as a skeleton (If you have endRunOnCurse on you will not start with curse.)

public bool noLuggages { get; set; } = false; // If true, you cannot open luggages.

public bool noAncientStatues { get; set; } = false; // If true, you cannot interact with ancient statues at all.

public bool noCampfireHealAndMorale { get; set; } = false; // If true, you cannot heal or gain morale from campfires.

public bool temporaryStatusesDecay { get; set; } = true; // If true,

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack_PEAK

檔案與校驗

檔案名稱
ChallengeCreator-1.0.6.zip
檔案大小
130.2 KiB