AssetPlacer
Loads GameObject assets into the game. Intended for pack makers.
模組介紹 作者原文
AssetPlacer
Description
A primitive mod that loads GameObjects from asset packages and allows placing them in specified scenes.
Usage
- Load the game with the mod installed once.
- Specify how many instances of assets should be placed in the config. It'll generate that number of configurations next restart.
- Place your assets in the AssetPlacer folder in the BepinEx mod config folder. The plugin also looks for "AssetPlacer" folders within the plugins folder.
- Load the game again.
- Configure where each asset should be placed. You can use UnityExplorer to move assets around then copy the transform values to the config.
- Reload the game and your assets should spawn where you configured them to.
Contact
You can find me on Discord (@tomatobird8) or Twitch.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack