DEDetectionOverhaul
All entities have their detection values altered into one of four categories.
模組介紹 作者原文
Enemies are divided into 4 groups, Passive, Low-vision/High-hearing, Aggressive, and everyone else. Depending on which group an enemy falls into, it will have a specific set of detection values applied.
Passive enemies are territorial or non-aggressive. Creatures that won't become hostile unless you get too close. Creatures that wouldn't make sense to charge someone from 100 meters away. Pearlbirds and Mantis Shrimp are these kinds of enemies.
Low-vision/high-hearing enemies have poor eyesight but excellent hearing. Troglodytes are the prime example. If you remain still and quiet it's possible for them to walk right past, but if you're moving they'll hear you from much further away.
Aggressive enemies. The distinction between general and aggressive is much smaller than other groups. Aggressive enemies have reduced max hearing range but increased hearing detection, and they will aggro faster when you're detected. Hyenas and Taunosaurs are Aggressive enemies.
Everyone else is given general values, based on how far away you would expect a human to react.
To give you an idea of the changes compared to vanilla:
General & Aggressive enemies have 2.5x max vision range, Passive enemies have 1.33x max vision range, and low-vision/high-hearing enemies have vanilla max vision range.
No enemy uses completely vanilla values, and this should be compatible with any mods that add new enemies (but any new enemies will probably be in the "everyone else" group).
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: