CounterChargeTuner

版本 v1.5.2·更新於 2026-08-08

Retimes the Unbounded Counter charge: shorter hold to trigger, and it loops instead of expiring until you release parry.

模組介紹 作者原文

CounterChargeTuner

Retimes the Unbounded Counter (ParryCounter). By default it triggers after holding parry

for 0.2s instead of 0.33333s, and stays available for as long as you keep holding

instead of expiring after 1.4s.

How it works

Player.ParryCounterCheck decides whether holding parry enters the counter:

if (IsSlowWalk) return false;

if (IsAirBorne ||!mainAbilities.ParryCounterAbility.IsActivated) return false;

if (actions.Parry.IsPressed

&& parryIsPressCondition.TrueTimer > 0.33333f

&& parryIsPressCondition.TrueTimer 0.2s, max hold 1.4s -> unlimited (until parry is released)

If the game ever changes those constants the transpiler logs an error instead of silently

doing nothing.

Built with AI

Written with Anthropic's Claude (Claude Code, Opus 5) - the decompilation work, the C#, the tests and these docs. Design decisions and in-game testing are supidowagon's.

There is a behaviour test suite that runs the compiled DLL against a transcription of the game code it patches, and every patch is commented with the decompiled method it targets. Source and tests:

Built against Nine Sols with BepInEx 5.4.23.5 and HarmonyX 2.9.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
CounterChargeTuner-1.5.2.zip
檔案大小
13.4 KiB
SHA-256
69aa61d1e513f595629b3c24d0f49cdcc462fd0783d5071e0f80627e16dff107
入庫時間
2026-10-06 19:06