WNPACK
Balanced
模組介紹 作者原文
BepInEx Framework
This is the pack of all the things you need to both start using mods, and start making mods using the BepInEx framework.
To install, extract contents of the inner BepInExPack to the gamefolder, such that the winhttp.dll file sits right next to RiskOfRain2.exe.
The zip looks like:
\BepInExPack <----- move the contents of this folder
manifest.json
readme.md
icon.png
What each folder is for:
- BepInEx/plugins - This is where normal mods/plugins are placed to be loaded. If a mod is just a NAME.dll file, it probably goes in here. For your own organisation, consider putting them inside folders, eg: plugins/ActualRain/ActualRain.dll
- BepInEx/patchers - These are more advanced types of plugins that need to access Mono.Cecil to edit.dll files during runtime. Only copy paste your mods here if the author tells you to.
- BepInEx/config - If your plugin has support for configuration, you can find the config file here to edit it.
- BepInEx/core - Core BepInEx.dll files, you'll usually never want to touch these files (unless you're updating manually)
What is included in this pack
Doorstop 4
This is what loads BepInEx.
BepInEx 5.4
This is what loads all of your plugins/mods.
Customized BepInEx configuration
BepInEx config customized for use with RoR2.
BepInEx.GUI
Graphical User Interface meant to replace the regular console host that is used by BepInEx when the config setting is enabled.
FixPluginTypesSerialization
Enables custom Serializable struct stored in plugin assemblies to be correctly deserialized by the Unity engine's Deserializer.
RoR2BepInExPack
Provides fixes that makes it easier for modders to create and maintain their mods while preventing harmful bugs.
Writing your own mods
There's 2 documentation pages available:
- R2Wiki
- BepInEx docs
Places to talk:
- RoR2 modding discord
- General BepInEx discord
BepInEx contains helper libraries like MonoMod.RuntimeDetour and HarmonyX
Changelog
Available in the CHANGELOG.md file
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: