TwoRadarMaps

版本 v1.6.5·更新於 2026-04-08

Monitor different players' radar at the main monitor and the terminal simultaneously.

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模組介紹 作者原文

TwoRadarMaps

TwoRadarMaps separates the radar map within the terminal from the radar map displayed on the screen at the front of the ship so that they can monitor the perspectives of different players/radar boosters. The switch command in the terminal will only have an effect on its own radar map.

When combined with the Touchscreen mod, those two players will both be able to disable turrets/mines, open/close doors, etc. without interfering with each other.

Additionally, as a side effect of confining the visibility of night vision lighting to the map radar cameras, the night vision will now function outside the facility:

Features:

Radar zoom

Disabled by default, this feature allows the terminal to select from a list of customizable map view sizes. To enable it, open the config and set the Enabled option under [Zoom] to true.

Once enabled, the following commands are available in the terminal:

  • zoom will cycle through the configured zoom levels.
  • zoom in and zoom out will stop at the minimum or maximum zoom levels.
  • reset zoom will set the zoom level back to the configured default.

Teleporter command

The Enabled option under [TeleportCommand], which is off by default, adds an activate teleporter command to activate the teleporter to bring whatever player is targeted by the terminal's map onboard the ship. A tp shorthand is also provided if the commands are enabled.

Compatibility:

Mods that can activate the teleporter to bring people back from the facility will not target the correct player unless they explicitly implement compatibility for TwoRadarMaps.

OpenBodyCams's view bodycam command is supported and will display the body cam of the player being targeted by the terminal's map.

Developer information

To the terminal mod developer reading this, if you have any commands that you would like to interact with the target being viewed by the map in this mod, you can check for the following:

UnityEngine.Object.FindObjectOfType().GetComponent();

If that component is found, then TwoRadarMaps is present, and the renderer can be used in place of the StartOfRound.Instance.mapScreen field for any commands interacting with it.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
TwoRadarMaps-1.6.5.zip
檔案大小
116.3 KiB