SOAT
Awesome Meme Sounds
模組介紹 作者原文
What It Does:
This mod lets you replace the game's default sounds with your own.wav files. It's a simple way to edit any of the game's audio.
How to Install:
- Use any compatible mod manager for the easiest installation.
OR
- Make sure you have BepInEx & LCSoundTool installed.
- Download this mod and put it in your BepInEx plugins folder. (\GAME_LOCATION\Lethal Company\BepInEx\plugins)
- Put your matching.wav files in the "CustomSounds" directory.
How to Use:
The mod automatically replaces game sounds with the.wav files from the "CustomSounds" folder. Make sure your file names match the in-game sounds you want to replace.
Terminal Commands:
- CUSTOMSOUNDS LIST: Displays all currently loaded sounds
- CUSTOMSOUNDS RELOAD: Reloads and applies sounds from the 'CustomSounds' folder and its subfolders
- CUSTOMSOUNDS REVERT: Unloads all custom sounds and restores original game sounds
- CUSTOMSOUNDS HELP: Provides a list of all CustomSounds commands
Tips
You can utilize LCSoundTool and its F5 logging feature to identify the name of the audio you want to replace.
For Sound Packs Creator
To make installation easier, you will need to organize your release as follows:
- manifest.json
- README.md
- CHANGELOG.md (Optional)
- BepInEx
- plugins
- CustomSounds
-
- [Insert All Audio Files Here]
For a better understanding, you can refer to the folder structure of MinecraftCompany Doors
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds